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Gimurt Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear tan pants and tee shirts. His chestnut hair, when down, is lengthy. He tend to wears goggles to shield his eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His mother raised him in a mountain cabin. He was taken from his home at a very young age. He left for the east, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Optimist, Opinionated. Bonds: Immigrant, Nature, Slave. Occupation: Bounty Hunter

Voice: Eastern European accent

Attributes [hide]

Gimurt Battlehammer, Male Dwarf Adept 3
Medium (4'4") Dwarf, Lawful Evil (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)12 (+1) 15 (+2)12 (+1)
Skills Deception +3, History +3
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 400 gp. 1 Darkwood Buckler. 1 Masterwork studded leather.


Social Check DCs


Seven In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tight fighting clothing, which leaves very little to the imagination. He wears a Stetson hat to cover his moderate length brown fur. He is missing an eye and his face is severely sunburned. His one remaining eye shines copper.

Personality: While he acts the brute, he is far gentler than he would appear. He misses his home and complains about the freezing weather, even in summer.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Because his father participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by brigands. Seven was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and many brigands want him driven away

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Sellsword

Voice: Old Prospector

Attributes [hide]

Seven In the Morning, Male Tabaxi Aristocrat 5
Medium (5'10") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)8 (-1) 10 (+0)12 (+1)
Skills Religion +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 200 gp. Brown-green garnet (50 gp). Chalcedony (40 gp). Banded agate (9 gp). Pink pearl (50 gp).


Social Check DCs


Korfel Blumenthal, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and a wedding ring on his left hand. He has brown hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: While he acts the brute, he is far gentler than he would appear. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Fletcher mother left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting, Gifted. Flaws: Addict, Disease. Bonds: In love, Rich. Occupation: Miner

Voice: Creaky witch voice

Attributes [hide]

Korfel Blumenthal, Male Half-Elf Warlock 5
Medium (5'11") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 48 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)13 (+1) 10 (+0)17 (+3)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs


Bilbron Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a brown costume with the symbols of death on his torso. His chestnut hair is thinning but still full. He wears a mask on his face.

Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born in the south to a Body Guard, Bilbron learned a great deal about his mother's area of expertise. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Body Guard soon after.

Motivation: Someone believes him a fraud; and balancing his hectic life and new body guard responsibilities is difficult

Flaws: Racist. Bonds: Rich, Job, Attractive, Enemies. Occupation: Body Guard

Voice: Voice breaks

Attributes [hide]

Bilbron Lingenhall, Male Gnome Sorcerer 10
Small (3'4") Gnome, Neutral Good (CR 10)
Armor Class 14
Hit Points 58 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)13 (+1) 12 (+1)14 (+2)
Skills History +5, Medicine +5
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 800 gp. Iolite (70 gp). Chalcedony (70 gp). White pearl (140 gp). 1 Minor magic item.


Social Check DCs


Frouse Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries a battered sai and tarnished glaive as well. His golden hair is smooth and relatively long. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Sellsword hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Sellsword

Voice: Eastern European accent

Attributes [hide]

Frouse Nopenstallen, Male Gnome Adept 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)18 (+4) 16 (+3)15 (+2)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Undercommon, Draconic, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 19000 cp.


Social Check DCs

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