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Advanced [show]


Dreali Crosis, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has a moderate pudge and is not very fit. His brown hair is styled in orderly dreadlocks. His face is covered beneath a completely black helmet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with his god.

History: He was born several months after his father was called into army service. From his teen years he was always beautiful and desirable, so people have always doted on him. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Joker. Bonds: Attractive, Religious, Military. Occupation: Armorer

Voice: Soft and melodious

Attributes [hide]

Dreali Crosis, Male Half-Elf Warrior 5
Medium (4'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)16 (+3) 17 (+3)15 (+2)
Skills Acrobatics +5, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Aquan, Celestial, Druidic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +6

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sammal Sarcasm, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is typically in his Dyer uniform. He keeps his black hair in a pixie cut. He wears a mask on his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He also has developed a complete distrust of the Herbalist profession.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has set out to sabotage the competition.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Optimist. Bonds: Job, Military, Rich, Adventurer. Occupation: Dyer

Voice: Soft and melodious

Attributes [hide]

Sammal Sarcasm, Male Tiefling Fighter 2
Medium (5'1") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)12 (+1) 13 (+1)13 (+1)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 7000 cp.


Social Check DCs


Conrad Alton, Male Human [Permalink]

Personal [hide]

Description: He wears a simple pastel robe with green stripes complete with hood. His long white hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised in a island tribe. He has chosen to use the inheritance that was left to him frivolously. He has set out to sabotage the competition.

Motivation: Someone believes him a fraud; and he wants revenge against illithids

Flaws: Ugly. Bonds: Job, Nature, Rich, Enemies. Occupation: Barber

Voice: Scandinavian accent

Attributes [hide]

Conrad Alton, Male Human Monk 11
Medium (6'2") Human, Lawful Good (CR 11)
Armor Class 14
Hit Points 52 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 8 (-1)9 (-1) 12 (+1)11 (+0)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4

Possessions: 2000 gp.


Social Check DCs


Alberich Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a violet collared shirt and brown pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a dagger on it. His hair is short and golden. His blue eyes peer out from beneath his wide-brimmed violet hat.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in the west to a Layabout, Alberich learned a great deal about his father's area of expertise. Like his father and his brother before him, after school he went straight into learning to become a Layabout. He now owns his own business.

Motivation: Wants to open a new tavern.

Flaws: Emotional. Bonds: In love, Job. Occupation: Layabout

Voice: Ums and uhs a lot

Attributes [hide]

Alberich Bloodkith, Male Dwarf Fighter 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)14 (+2) 12 (+1)10 (+0)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1500 sp. 4 Antitoxin.


Social Check DCs


Zephan Fate, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears long strands of topaz and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His long black hair is drawn into a two foot long braid. His white eyes are slightly larger than normal.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is obsessed with his god.

History: Born to a pair of adventurers, Zephan grew up listening to his father's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he wants to meet his childhood hero

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Religious, Adventurer. Occupation: Bookbinder

Voice: Hissing voice

Attributes [hide]

Zephan Fate, Male Tiefling Rogue 13
Medium (5'4") Tiefling, Neutral Good (CR 13)
Armor Class 12
Hit Points 91 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)14 (+2) 12 (+1)14 (+2)
Skills Deception +6, Nature +6
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2

Possessions: 2000 gp. Freshwater pearl (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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