Harvest Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: A 6'0" northern man, he is wearing the road beaten gear of a warrior. His beige fur is unkempt and raggedy. His eyes are likewise hazel.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He never wears the same outfit twice, unless he absolutely has to.
History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Harvest fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and many goblins want him driven away
Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Poor, Enemies, Nature. Occupation: Miner
Voice: Mousy voice
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 82 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1600 gp. Deep green spinel (120 gp). Tiger eye turquoise (14 gp). Brown-green garnet (120 gp). Moss agate (14 gp). Star rose quartz (40 gp). Black opal (1000 gp). Emerald (1000 gp). 1 Minor magic item. 1 Minor magic item.
Mindartis Berevan, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears black trousers with tan and black striped suspenders. He wears various colorful collared shirts. His hair is chestnut and curly. His gray eyes are slightly larger than normal.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: He was born the only child of a wealthy merchant. His family was turned out during the war. He and his family wandered south to less war torn lands. He used his abilities to travel the world and help people.
Motivation: He desires power and/or immortality; and he wants revenge against gnolls
Ideals: Philantrophist, Entrepeneur. Flaws: PTSD. Bonds: Enemies, Adventurer. Occupation: Slave Trader
Voice: Low range voice
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 8)
Armor Class 11
Hit Points 40 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Terran
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
Possessions: 12000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Large well-done wool tapestry (300 gp). Jeweled anklet (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Senteq Dunben, Male Gnome [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a grey broad hat and grey clothes. He wears his hair in dreadlocks. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Aggressive, abrasive, and angry, Senteq embodies much of what other species detest in the Gnomes. The war was a terrible time for him, and Senteq does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He got into the Actor business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He tends to his Actor job now, and dutifully fulfills any obligations he has.
Motivation: Nothing but the best is good enough for him; and he is unsatisfied with his job
Ideals: Impeccable. Flaws: Antagonistic, Depressed, Ugly. Bonds: Military, Job. Occupation: Actor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 gp. Onyx (40 gp).
Gerald Marston, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears silk and lounges about seductively. His blonde hair is heavily combed to the left. His fierce brown eyes like to dwell on things.
Personality: He is mildly Human supremacist, though he does not identify as such. He is used to getting what he wants. In part because he is a meticulous planner.
History: Gerald lived on a farm with his mother, near the main road leading to a nearby town. He helped his mother out around the business and became quite the natural. Due to his spouse's obsession with being a Tanner they were divorced and he won custody of their son. He worked as a Mortician, and he later adopted a second son.
Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his sister
Ideals: Professionalism. Flaws: Racist. Bonds: Attractive, Family, Job. Occupation: Mortician
Voice: Jittery and nervous
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 3000 cp. 1 Breastplate.
Tricking On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He is portly but not overly obese. His white fur is thinning but still full. His yellow eyes lackadaisically let the world flow into them.
Personality: He is extraordinarily eccentric. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mortician work with an outfit from a few towns over. Mortician work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Mortician like his mother before him.
Motivation: He has money and likes to spend it; and he has passion for adventuring and risk
Flaws: Insane, Disease. Bonds: Adventurer, Job, Rich. Occupation: Mortician
Voice: Creaky witch voice
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 48 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 1100 gp. 1 Minor magic item.
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