Olunt Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears tight fighting clothing, which leaves very little to the imagination, and a wedding ring on his left hand. His hair is golden, silky, and of moderate length. He has amber eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a great chef.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Olunt fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He seems to be bored by most things; and he is content
Ideals: Fighting, Gifted. Flaws: Mundane. Bonds: In love, Attractive. Occupation: Layabout
Voice: Breathy voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 101 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Draconic
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 3000 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Olunt Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears baggy brown pantaloons and a grey scarf. His red hair has been sun bleached extensively. His eyes, though not visible through his cowl, are green.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. Further he is a bit of a stoner and is frequently out of it.
History: Olunt was raised in a hard working conservative environment. When Olunt reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has set out to sabotage the competition.
Motivation: To be a Bookbinder again; and further expansion of business
Ideals: Athletic, Justice. Flaws: Addict. Bonds: Job, Military. Occupation: Shepherd
Voice: Breathy voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 9 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Silver holy symbol.
Takra Brady, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a custom-built plate barding that's adorned with brown lining and desert motifs. He wears his black hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: The child of southern immigrants he idolized his mother. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.
Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero
Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Adventurer. Occupation: Performer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'10") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 41 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Orc, Infernal
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 |
Possessions: 100000 cp. Moss agate (13 gp). Violet garnet (200 gp).
Rurik Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His brown hair is drawn into a tight pony tail with a rose scrunchie. His eyes are blue.
Personality: Stoic and calm, he prefers to meditate than take action. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Rurik was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He is searching for what he claims is his rightful reward.
Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend
Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Adventurer, Immigrant. Occupation: Merchant
Voice: Creaky witch voice
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 18 (+4) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Uncommon Weapon.
Ghaliver Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: This northern man typically wears green cloth garments or leather armor. His clothes are grease stained in places. His hair is white and curly. He is baby faced.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is obsessed with finding treasure.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Ghaliver has worked very hard to control his curse. During his travels, Ghaliver and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Ghaliver discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Ghaliver fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He wants to meet his childhood hero.
Flaws: Antagonistic, Disease. Bonds: Poor, Immigrant, Adventurer. Occupation: Bellfounder
Voice: Can't modulate volume
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 33 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 300 gp. Deep green spinel (130 gp). Deep blue spinel (500 gp). Lapis lazuli (5 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
