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NPC Generator

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Advanced [show]


Henk Sutton, Male Half-Orc [Permalink]

Personal [hide]

Description: This northern man wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt. His clothes are grease stained in places. He has a black handlebar mustache and slicked back black hair. His eyes are likewise hazel.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Henk was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. A few years later when the west was not economically sound they moved to his current location. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist. Flaws: Greedy. Bonds: Poor, Immigrant, Adventurer. Occupation: Guard

Voice: Complex vocabulary, royal

Attributes [hide]

Henk Sutton, Male Half-Orc Rogue 5
Medium (5'5") Half-Orc, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)10 (+0) 14 (+2)11 (+0)
Skills Athletics +6, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5

Possessions: 200 gp.


Social Check DCs


Hamil Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing a long, tan cloak, and is pretty ugly. His hair is red and curly. His eyes are gray and catlike.

Personality: Hamil is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He believes the world needs to unite to get rid of brigands once and for all.

History: He was born at the edge of vast plains. Because his mother participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and many brigands want him driven away

Ideals: Extrovert. Flaws: Ugly, Insomniac. Bonds: Enemies, Nature, Immigrant. Occupation: Fisher

Voice: Hissing voice

Attributes [hide]

Hamil Quickstep, Male Halfling Rogue 4
Small (2'11") Halfling, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 11 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)14 (+2) 13 (+1)15 (+2)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 11
Languages Common, Halfling, Terran, Ignan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 21000 sp. 1 Holy water. 2 Tanglefoot bags. 1 Everburning torch.


Social Check DCs


Richard Conway, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, tan, dusty cloak. He is physically well-built. His chestnut hair is unkempt and raggedy. He wears an eyepatch.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Laborer work with an outfit from a few towns over. Laborer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Laborer for hire.

Motivation: Wants to open a new tavern; and expand his business

Flaws: Ugly, Impulsive, Disease. Bonds: Poor, Job, Religious. Occupation: Laborer

Voice: Italian accent

Attributes [hide]

Richard Conway, Male Human Rogue 4
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)19 (+4) 16 (+3)11 (+0)
Skills Medicine +5, Nature +6
Senses Passive Perception 13
Languages Common, Auran, Giant, Orc, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Quarion Goltorah, Male Elf [Permalink]

Personal [hide]

Description: He sports red clothing, slightly heavier than average wear. He has a slight overbite and is overall scrawny. His golden hair is cut short. He has a dull look in his blue eyes.

Personality: Eccentric and domineering, Quarion will drive conversation. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He went to a religious school and was inspired by the priests there in charitable deeds. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: His religion dominates his actions.

Ideals: Extrovert, Gifted. Bonds: Has a crush, Adventurer, Religious. Occupation: Dilettante

Voice: High pitched and raspy

Attributes [hide]

Quarion Goltorah, Male Elf Druid 5
Medium (5'2") Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)19 (+4) 13 (+1)8 (-1)
Skills Investigation +7, Nature +7
Senses Passive Perception 11
Languages Common, Elven, Terran, Abyssal, Orc, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: Just what you see.


Social Check DCs


Rurik Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His chestnut hair is unkempt and raggedy. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He got into the Architect business at a young age. Through the years after Rurik was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Rurik's mother didn't care for him much, and the feeling was mutual. He ran away from his former home and has been making his living as a Architect for the past few years.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Ugly, Antagonistic. Bonds: Poor, Religious, Job. Occupation: Architect

Voice: Sensual and smooth

Attributes [hide]

Rurik Frostbeard, Male Dwarf Adept 12
Medium (4'0") Dwarf, Chaotic Evil (CR 12)
Armor Class 9
Hit Points 46 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)19 (+4) 19 (+4)15 (+2)
Skills Investigation +8, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Dwarven, Auran, Sylvan, Abyssal, Goblin
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16333200

Possessions: 4000 gp. A roughly beaten golden orb (130 gp). Silver ewer (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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