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Advanced [show]


Olunt Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: 4'2" and muscular, this northern man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a very tight haircut. His ears are large.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born a particularly ugly child, much to the horror of his parents. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Due to his spouse's obsession with being a Bookbinder they were divorced and he won custody of their son. He worked as a Healer, and he later adopted a second son.

Motivation: Regain custody of his son.

Ideals: Entrepeneur, Athletic, Joker. Flaws: Ugly. Bonds: Family. Occupation: Healer

Voice: Russian accent

Attributes [hide]

Olunt Hammerstone, Male Dwarf Warrior 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)15 (+2) 15 (+2)13 (+1)
Skills Deception +3, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1800 sp. 1 Masterwork Light steel shield.


Social Check DCs


Frederick Benson, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a fine chain shirt which he covers with grey colored cloaks and clothing. His golden hair is singed and shortened. His eyes are a pleasant amber.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a bit of a xeno-phobe, disliking non-Humans.

History: Frederick was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. As a young adult he joined a group advocating for an improvement in Human conditions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Antagonistic, Racist. Bonds: Poor, Adventurer. Occupation: Banker

Voice: Sore throat, cough

Attributes [hide]

Frederick Benson, Male Human Aristocrat 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)11 (+0) 14 (+2)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 200 sp.


Social Check DCs


Jak Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His golden hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Ploughman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help

Flaws: Ugly, Antagonistic. Bonds: Job, Religious, Criminal record. Occupation: Ploughman

Voice: Speaks in third person

Attributes [hide]

Jak Goodearth, Male Halfling Fighter 6
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 35 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)11 (+0) 11 (+0)12 (+1)
Skills Insight +3, Nature +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Sun In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a fancy pastel suit. He has dyed his greying cinnamon fur a little too much giving a sharp cinnamon color. He has a tattooed face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a logical person and will generally grow upset if things defy logic and science.

History: Sun was raised in a hard working conservative environment. Cursed with unlife at a very young age, Sun has worked very hard to control his curse. He inherited the family business which he has now maintained for 3 years.

Motivation: An old rival family wants him found; and to share knowledge with the world

Ideals: Logical. Flaws: Mundane, Disease. Bonds: Attractive, Job, Family. Occupation: Mercenary

Voice: Forgets to breathe while speaking

Attributes [hide]

Sun In the Wind, Male Tabaxi Wizard 10
Medium (5'1") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 40 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)15 (+2) 12 (+1)11 (+0)
Skills Insight +5, Intimidation +4
Senses Passive Perception 11
Languages Common, Terran, Elven
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444332

Possessions: Just what you see.


Social Check DCs


Thomas Conway, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a yellow collared shirt and white pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His silver hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He left for the north, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and nothing but the best is good enough for him

Ideals: Opinionated, Gifted. Flaws: Terse, Insane. Bonds: Immigrant. Occupation: Interpreter

Voice: Uses lots of figures of speech

Attributes [hide]

Thomas Conway, Male Human Fighter 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 14
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)19 (+4) 17 (+3)16 (+3)
Skills Athletics +4, Medicine +6
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Abyssal, Auran
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +6

Possessions: Black pearl (300 gp). Iolite (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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