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NPC Generator

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Advanced [show]


Wiggan Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear blue clothing when he does not wear armor. He has a small bristly mustache and wavy auburn hair. His face is covered beneath a completely black helmet.

Personality: He snorts whenever he laughs or is feeling confident. Wiggan enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Wiggan grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Wiggan. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels the way he acts is they only way to get by in the world; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic, Impeccable. Flaws: Hedonist. Bonds: Poor, Criminal record. Occupation: Painter

Voice: Spits words with contempt

Attributes [hide]

Wiggan Shadowquick, Male Halfling Wizard 8
Small (3'3") Halfling, Neutral Evil (CR 8)
Armor Class 14
Hit Points 37 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)16 (+3) 13 (+1)9 (-1)
Skills Insight +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Ignan, Aquan
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144433200

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hupe Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He has the majority of his body covered in plate. His tied-back hair is silver. He wears an eyepatch.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born to loving parents in a slum to the west. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He then took over the family business and is one of the better Gardener for hire.

Motivation: Balancing his hectic life and new Gardener responsibilities is difficult.

Flaws: Ugly. Bonds: Job, Family, Poor. Occupation: Gardener

Voice: Pirate accent

Attributes [hide]

Hupe Tallfellow, Male Halfling Aristocrat 14
Small (3'0") Halfling, Lawful Neutral (CR 14)
Armor Class 14
Hit Points 125 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)13 (+1) 13 (+1)15 (+2)
Skills Investigation +6, Survival +6
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3

Possessions: 200 pp. Large well-done wool tapestry (200 gp). Solid gold idol (600 gp). Golden circlet with four aquamarines (1000 gp). Jeweled anklet (3000 gp).


Social Check DCs


Anselm Crawford, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears many layers of old clothing at all times. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not trust anyone and sleeps with one eye open.

History: The child of western immigrants he idolized his mother. Cursed with a spirit at a very young age, Anselm has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Disease, Insomniac. Bonds: Poor, Immigrant, Religious. Occupation: Body Guard

Voice: Cold and demanding tone

Attributes [hide]

Anselm Crawford, Male Human Adept 11
Medium (6'1") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 63 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)15 (+2) 13 (+1)12 (+1)
Skills Athletics +8, Deception +5
Senses Passive Perception 11
Languages Common, Abyssal, Ignan
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 2900 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Large well-done wool tapestry (500 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp).


Social Check DCs


Norkruuth Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man is dressed in an above average manner. He has gold crest. He tend to wears goggles to shield his eyes.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born the only child of a wealthy merchant. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and he is wracked by social anxiety

Ideals: Artistic, Justice, Entrepeneur. Bonds: Attractive, Poor. Occupation: Map Maker

Voice: Boston accent

Attributes [hide]

Norkruuth Chumbyxirinnish, Male Dragonborn Rogue 6
Medium (6'7") Dragonborn, Chaotic Good (CR 6)
Armor Class 11
Hit Points 40 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)11 (+0) 15 (+2)14 (+2)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Gerbo Sympony, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'6" has a big stupid grin on his face most of the time. He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. He is bald on top and has large black tufts of hair around his ears. His fierce brown eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a minor phobia of water and hates getting wet.

History: Gerbo hails from a village terrorized by giants. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Gerbo and his spouse have recently divorced.

Motivation: A deep hatred of giants.

Flaws: Ugly, Antagonistic, Fearful. Bonds: Enemies, Mentor. Occupation: Slave Trader

Voice: Jamaican accent

Attributes [hide]

Gerbo Sympony, Male Gnome Adept 5
Small (3'6") Gnome, Neutral Evil (CR 5)
Armor Class 12
Hit Points 33 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)14 (+2) 12 (+1)17 (+3)
Skills Animal Handling +4, Performance +6
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 800 gp.


Social Check DCs

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