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Advanced [show]


Spring On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears suspenders and green workpants. His shirt is tan, and he wears a heavy green leather apron most of the time. He is muscular with a powerful set of arms. His gray fur is knotted and matted. He has a tattooed face.

Personality: Always inclined to offer people food he seems plenty friendly. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the east to a Navigator, Spring learned a great deal about his mother's area of expertise. Spring liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Nature, Rich. Occupation: Navigator

Voice: Dark and ominous

Attributes [hide]

Spring On the Water, Male Tabaxi Aristocrat 1
Medium (6'10") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)10 (+0) 16 (+3)19 (+4)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4

Possessions: 120 gp. Iolite (20 gp).


Social Check DCs


Moon In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a well pressed and immaculate suit (or dress). His fur, while still mostly cinnamon, has prominent grey streaks. His eyes are amber and he is always smoking a pipe.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His mother raised him in a mountain cabin. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Balancing his hectic life and new Mayor responsibilities is difficult; and regain custody of his son

Flaws: Racist. Bonds: Family, Nature, Job. Occupation: Mayor

Voice: Whispers

Attributes [hide]

Moon In Woods, Male Tabaxi Paladin 12
Medium (5'2") Tabaxi, Lawful Good (CR 12)
Armor Class 13
Hit Points 63 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 8 (-1)16 (+3) 14 (+2)14 (+2)
Skills Religion +7
Senses Passive Perception 12
Languages Common, Draconic, Undercommon, Auran
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 400 pp. Cloth of gold vestments (180 gp).


Social Check DCs


Flame In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a fancy grey suit. He is portly but not overly obese. His beige fur is heavily combed to the left. His copper eyes are slightly larger than normal.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Flame was born the youngest of three triplets. Cursed with unlife at a very young age, Flame has worked very hard to control his curse. He has been saving his money to try and buy his brother's freedom.

Motivation: Doesn't want to be a Detective and was forced into it by his family; and obtaining odd cultural tabaxi artifacts is his passion

Flaws: Emotional, Impulsive, Disease. Bonds: Attractive, Family, Adventurer. Occupation: Detective

Voice: Australian accent

Attributes [hide]

Flame In the Wind, Male Tabaxi Bard 1
Medium (6'5") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 8 (-1)11 (+0) 14 (+2)12 (+1)
Skills Athletics +5, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 2 Alchemist’s fire.


Social Check DCs


Vassago Calm, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he sports violet clothing, slightly heavier than average wear. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a hateful person. He taunts others and blames them for his problems. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Vassago grew up listening to his father's many stories. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town working and never settling down anywhere, but has fallen for a local Roofer. He hasn't told them the truth, but wants to settle down with them.

Motivation: Meet up once more with his childhood friend; and to get a good night's sleep

Flaws: Insomniac, Antagonistic. Bonds: Has a crush, Adventurer, Mentor. Occupation: Cartwright

Voice: Speaks with lips pursed

Attributes [hide]

Vassago Calm, Male Tiefling Bard 11
Medium (6'9") Tiefling, Neutral Good (CR 11)
Armor Class 10
Hit Points 55 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)16 (+3) 11 (+0)16 (+3)
Skills Arcana +7, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Draconic, Auran, Goblin
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333100

Possessions: 1700 gp.


Social Check DCs


Oppleby Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair is braided into rings. He has a dull look in his gray eyes.

Personality: He acts crazy and hedonistic. He is obsessed with his god.

History: Born in the south to a Junk Dealer, Oppleby learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Junk Dealer. He tends to his Junk Dealer job now, and dutifully fulfills any obligations he has.

Motivation: He has a rivalry with the Church that dominates his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Hedonist. Bonds: Attractive, Religious, Job, Criminal record. Occupation: Junk Dealer

Voice: Slurs words

Attributes [hide]

Oppleby Loofollue, Male Gnome Wizard 2
Small (3'5") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 17 (+3)15 (+2) 18 (+4)13 (+1)
Skills Animal Handling +6, Persuasion +3
Senses Passive Perception 14
Languages Common, Gnome, Dwarven, Infernal
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 100 gp. 1 Bullseye lantern.


Social Check DCs

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