Bernard Solvenstein, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'4" and lanky with angular features, he is an attractive figure. He prefers to wear blue clothing when he does not wear armor. His black hair is kept up in a ponytail inside a broad hat. He has a tattooed face.
Personality: He is a Actor first and foremost. He believes firmly that knowledge should be universal. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Bernard was raised in a hard working conservative environment. He has had some formal painting training, and achieved minor success. He has taken up work as a Actor and fed both sides of the war false information with the goal of increasing casualties.
Motivation: His relatives are trying to arrange a marriage; and he is unsatisfied with his job
Ideals: Joker, Artistic. Flaws: PTSD. Bonds: Attractive, Job, Family. Occupation: Actor
Voice: Sleepy voice
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 3000 sp. Bloodstone (60 gp). Coral (130 gp). Rhodochrosite (4 gp). Lapis lazuli (4 gp). 1 Minor magic item. 1 Minor magic item.
Gimurt Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is greying and his face has many wrinkles. His green eyes lackadaisically let the world flow into them.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: The child of western immigrants he idolized his mother. Gimurt was born on a far western desert where he grew up under the tutelage of his mother, an expert Crown-heir. He's also a talented Sailor, but doesn't like to broadcast it.
Motivation: To pay off his debts; and expand his business
Ideals: Passionate. Flaws: Antagonistic. Bonds: Immigrant, Job, Debt. Occupation: Crown-heir
Voice: Smoker's lung
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 18 (+4) | 17 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Infernal, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 6000 cp. 1 Magnifying glass.
Trym Merton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He typically wears a sleeveless long coat of deep black leather and dull red iron scale mail. He keeps his red hair in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Always inclined to offer people food he seems plenty friendly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Trym was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is searching for what he claims is his rightful reward.
Motivation: He wants to get laid.
Ideals: Athletic, Philantrophist. Bonds: Attractive, Has a crush, Adventurer. Occupation: Navigator
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 69 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 90000 cp. Silver pearl (120 gp). Smoky quartz (70 gp). 1 Minor magic item.
Habor Suspicion, Male Tiefling [Permalink]
Personal [hide]
Description: A 5'0" northern man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black hair is singed and shortened. His otherwise smooth face is marked with small tiny scars.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born in a small mountains village. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.
Motivation: He has comitted a past crime that haunts him to this day.
Flaws: Ugly, Shy, Insane. Bonds: Criminal record, Nature. Occupation: Cartwright
Voice: Scratchy, weak
Attributes [hide]
Medium (5'0") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 69 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 16 (+3) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Elven
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: 1600 gp.
Cloud Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He very much looks the part of a Shepherd. His gray fur is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Cloud was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He then took over the family business and is one of the better Shepherd for hire.
Motivation: To be a Mercenary again.
Ideals: Justice. Bonds: Job, Poor, Attractive, Criminal record. Occupation: Shepherd
Voice: Sounds elderly
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 10 (+0) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: Just what you see.
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