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NPC Generator

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Advanced [show]


Hoglik Dumph, Male Half-Orc [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and likes to wear blue tank tops with red pants. His skin is also unnaturally pale. His brown hair is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Hoglik took refuge in the large cave and found the beat up sword and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly. Bonds: Family, Rich, Nature. Occupation: Bowyer

Voice: Jamaican accent

Attributes [hide]

Hoglik Dumph, Male Half-Orc Druid 7
Medium (6'3") Half-Orc, Lawful Evil (CR 7)
Armor Class 13
Hit Points 62 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 16 (+3)15 (+2) 16 (+3)13 (+1)
Skills Persuasion +4
Senses Passive Perception 13
Languages Common, Orc, Elven, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 10000 cp.


Social Check DCs


Roland Asheton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He has the majority of his body covered in plate, and his gloved hand is found clutching a greatsword. His auburn hair is still thick. He has hazel eyes.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born into a rich family. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and doesn't want to be a body guard and was forced into it by his family

Flaws: Antagonistic. Bonds: Attractive, Rich, Family. Occupation: Body Guard

Voice: Speaks with a cold

Attributes [hide]

Roland Asheton, Male Human Adept 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)13 (+1) 8 (-1)15 (+2)
Skills Arcana +3, Performance +4
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp.


Social Check DCs


Thomas Westcott, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is typically in his Slave Trader uniform. His hair, while still mostly brown, has prominent grey streaks. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He uses divination through singing.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Slave Trader arts, while his father instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Thomas took refuge in the ruined castle and found the beat up nunchaku and armor he uses now. He has achieved small success as a Slave Trader.

Motivation: To be a Stableman again; and he feels kind of lost in life

Ideals: Gifted. Flaws: Depressed. Bonds: Job, Rich, Nature. Occupation: Slave Trader

Voice: Aggressive tone

Attributes [hide]

Thomas Westcott, Male Human Monk 11
Medium (5'7") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 61 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)10 (+0) 12 (+1)13 (+1)
Skills Athletics +8
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +8

Possessions: 2900 gp. Violet garnet (400 gp).


Social Check DCs


Naill Hanali, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. With bright red hair and a scraggly beard. He has a tattooed face.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He also hits on women, regardless of circumstances.

History: He was born at the edge of vast island. Naill liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Now he works as a music tutor during his time off.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Artistic, Logical. Bonds: Has a crush, Nature, Job. Occupation: Laborer

Voice: Timid voice

Attributes [hide]

Naill Hanali, Male Elf Cleric 12
Medium (4'9") Elf, Lawful Neutral (CR 12)
Armor Class 15
Hit Points 94 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 16 (+3)18 (+4) 16 (+3)17 (+3)
Skills Athletics +6, Insight +7
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Infernal, Orc, Druidic
Attacks Melee +6 / 3d10+2, Ranged +9 / 3d10+5, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156544332

Possessions: 2000 gp. Deep blue spinel (1200 gp). Eye agate (14 gp). Alexandrite (1200 gp). Brown-green garnet (160 gp). Aquamarine (1200 gp). Red garnet (160 gp). Deep blue spinel (1200 gp). Emerald (1200 gp). Freshwater pearl (14 gp). Alexandrite (1200 gp).


Social Check DCs


Elaim Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is generally well dressed albeit a few years behind the times. His hair is long and auburn with streaks of chestnut, and is pulled back with small black clips. His beard is chestnut, braided, and well cared for. He has a dull look in his gray eyes.

Personality: He is almost excessively polite to everyone, even when angry. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is terrified, and will act out of fear.

Ideals: Athletic. Flaws: Shy, Fearful. Bonds: Attractive, Religious. Occupation: Shepherd

Voice: Smooth and feminine

Attributes [hide]

Elaim Frostbeard, Male Dwarf Commoner 9
Medium (4'3") Dwarf, True Neutral (CR 9)
Armor Class 13
Hit Points 54 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)11 (+0) 13 (+1)10 (+0)
Skills Arcana +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1900 gp.


Social Check DCs

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