Gennal Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He wears a white shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is short and blonde. His eyes are gray and catlike.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gennal is combative with any and all who dare try his patience in the slightest.
History: Gennal was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To share knowledge with the world.
Ideals: Optimist, Justice, Logical. Bonds: Attractive. Occupation: Masseuse
Voice: Slow speaker
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 25 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 16 (+3) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Gnome, Halfling
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1 Chain shirt.
Cloud In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and is dressed in an above average manner. He has orange fur. His copper eyes dart around the room hyper actively observing anyone and anything.
Personality: Prone to second guessing himself, he comes off as nervous. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: The child of southern immigrants he idolized his mother. He helped his mother out around the business and became quite the natural. He has built up a small fortune and can afford his own way.
Motivation: He is unsatisfied with his job.
Flaws: Shy. Bonds: Attractive, Rich, Immigrant, Job. Occupation: Mason
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Neutral (CR 3)
Armor Class 15
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 20 (+5) | 11 (+0) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +7 / 1d8+5, Grapple +5
Possessions: 3200 sp.
Crampernap Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a brown vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his brown boots flare out at the collars. His hair is short and black. He has a tattooed face.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Energy wise he seems alert and responsive.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Like his mother and his sister before him, after school he went straight into learning to become a Barkeep. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To be a Shipwright again; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Professionalism, Artistic. Bonds: Job, Family, Debt. Occupation: Barkeep
Voice: Scandinavian accent
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 15
Hit Points 30 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 24000 cp. 1 Minor magic item.
Theren Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is wearing colorful clothing, dressed as a Shoemaker. His brown hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is mildly Elf supremacist, though he does not identify as such. He is obsessed with a lost civilization.
History: He comes from a rich eastern family. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He's repulsed by the PC; and he has money and likes to spend it
Flaws: Insomniac, Racist, Secretive, Antagonistic. Bonds: Adventurer, Rich. Occupation: Shoemaker
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Abyssal, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 200 gp.
Einkil Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He has a moderate pudge and is not very fit. With a patchy brown beard and wild brown hair. His fierce violet eyes like to dwell on things.
Personality: A deeply religious man he believes everything happens for a reason. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: A powerful necromancer made him what he is. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality; and his religion dominates his actions
Flaws: Impulsive. Bonds: Attractive, Religious, Mentor, Adventurer. Occupation: Courier
Voice: Gruff and masculine
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 140 gp. 1 Masterwork Common Melee.
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