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NPC Generator

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Advanced [show]


Riardon Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'1" and is wearing a perfectly clean shirt and pair of pants. With a patchy black beard and wild black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. A true patriot, Riardon would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He has a crush on the local Spy; and wants his loneliness to end

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Military, In love, Has a crush. Occupation: Sculptor

Voice: Gruff and masculine

Attributes [hide]

Riardon Wasanthi, Male Half-Elf Aristocrat 4
Medium (5'1") Half-Elf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)17 (+3) 16 (+3)15 (+2)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Goblin, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 24000 sp. 1 Silver holy symbol. 1 Backpack.


Social Check DCs


Karash Barton, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears tattered old clothes. He has a small bristly mustache and wavy black hair. His face is covered beneath a completely black helmet.

Personality: He is irascible and easily irritated. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Karash lived on a farm with his father, near the main road leading to a nearby town. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Due to his spouse's obsession with being a Banker they were divorced and he won custody of their son. He worked as a Merchant, and he later adopted a second son.

Motivation: To reunite with his absent father.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Merchant

Voice: Boston accent

Attributes [hide]

Karash Barton, Male Half-Orc Cleric 7
Medium (6'7") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)10 (+0) 12 (+1)11 (+0)
Skills Deception +3, Medicine +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 12000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Paggen Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He tends to wear a white poncho over his likewise colored trousers and shirt. He keeps his long brown hair kept up in a rat tail. He has a tattooed face.

Personality: He likes to make people angry or surprised. He is used to getting what he wants. In part because he is a meticulous planner.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Paggen took refuge in the old dungeon and found the beat up shortspear and armor he uses now. After a long history of fighting, Paggen and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Professionalism. Flaws: Antagonistic. Bonds: Nature, Slave. Occupation: Gardener

Voice: Speaks with back of mouth

Attributes [hide]

Paggen Lingenhall, Male Gnome Rogue 3
Small (3'3") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)11 (+0) 12 (+1)11 (+0)
Skills Athletics +0, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp. Coral (120 gp). Jade (120 gp).


Social Check DCs


Melech Sympathy, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a fancy red suit. His brown hair has been sun bleached extensively. His half smiles and gold eyes are beguiling and draw you in.

Personality: This man loves dancing and to teach people dancing more than just about anything. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the south to a Architect, Melech learned a great deal about his father's area of expertise. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his brother recently and the two have been together since.

Motivation: He is not mentally stable, and does not behave rationally; and further expansion of business

Ideals: Artistic, Logical. Flaws: Insane. Bonds: Attractive, Job, Family. Occupation: Architect

Voice: Can't modulate volume

Attributes [hide]

Melech Sympathy, Male Tiefling Warlock 3
Medium (5'8") Tiefling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)13 (+1) 9 (-1)12 (+1)
Skills Athletics +2, Investigation +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: Just what you see.


Social Check DCs


Zepar Suspicion, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He is wearing colorful clothing, dressed as a Mason. He has a hunchback. His white hair is unkempt and raggedy. His face is covered beneath a completely black helmet.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Zepar was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Mason hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Justice, Fighting. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Mason

Voice: Posh accent

Attributes [hide]

Zepar Suspicion, Male Tiefling Fighter 4
Medium (5'7") Tiefling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)17 (+3) 13 (+1)17 (+3)
Skills Religion +5, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal, Giant, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 23000 sp. 1 Minor magic item.


Social Check DCs

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