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Advanced [show]


Shivering Running, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who dresses in collared shirts and wears a proper scarf over his head, he is not a threatening figure. His white fur is braided into rings. He wears crescent spectacles with a black brim.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is frequently practicing swordplay.

History: Shivering was raised in a hard working conservative environment. Shivering was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Shivering decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He's also a talented Sage, but doesn't like to broadcast it.

Motivation: He is content; and to end his boredom

Ideals: Optimist. Flaws: Mundane. Bonds: Military, Job, Criminal record. Occupation: Healer

Voice: Sensual and smooth

Attributes [hide]

Shivering Running, Male Tabaxi Aristocrat 4
Medium (6'6") Tabaxi, True Neutral (CR 4)
Armor Class 14
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 9 (-1)16 (+3) 15 (+2)14 (+2)
Skills Acrobatics +6, Insight +4
Senses Passive Perception 12
Languages Common, Giant, Aquan, Terran
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: Rock crystal (20 gp). Banded agate (8 gp). Jasper (20 gp). Pink pearl (130 gp).


Social Check DCs


Rangrim Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a red poncho over his likewise colored trousers and shirt. He carries a battered morningstar and tarnished greataxe as well. He has dyed his greying brown hair a little too much giving a sharp brown color. His fair skin shows little sign of his aristocratic breeding.

Personality: Overbrimming with self-confidence, Rangrim isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Fighting, Impeccable. Bonds: Attractive, Religious, Slave. Occupation: Bookbinder

Voice: Rhymes sentences (sorry)

Attributes [hide]

Rangrim Daraln, Male Dwarf Bard 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)17 (+3) 13 (+1)12 (+1)
Skills Persuasion +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Draconic, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 1 Buckler.


Social Check DCs


Erdan Berevan, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and very much looks the part of a Shoemaker. He has a auburn handlebar mustache and slicked back auburn hair. His eyes are blue and he is always smoking a pipe.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was raised by priests from a young age. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He's also a talented Mayor, but doesn't like to broadcast it.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting. Bonds: Job, Family, Religious, Mentor. Occupation: Shoemaker

Voice: Sleepy voice

Attributes [hide]

Erdan Berevan, Male Elf Cleric 3
Medium (4'9") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)14 (+2) 16 (+3)12 (+1)
Skills Deception +3, History +4
Senses Passive Perception 13
Languages Common, Elven, Celestial, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 900 sp.


Social Check DCs


Aramil Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is chestnut and curly. His eyes are brown.

Personality: He is almost excessively polite to everyone, even when angry. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a poor family in the city he treasured whatever gifts he got. Like his father and his sister before him, after school he went straight into learning to become a Miller. He then took over the family business and is one of the better Miller for hire.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Shy. Bonds: Military, Poor, Job. Occupation: Miller

Voice: Speaks in third person

Attributes [hide]

Aramil Xistsrith, Male Elf Aristocrat 9
Medium (4'9") Elf, Lawful Good (CR 9)
Armor Class 14
Hit Points 30 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 8 (-1)15 (+2) 12 (+1)12 (+1)
Skills Acrobatics +7, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Auran, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4

Possessions: 1000 gp.


Social Check DCs


Frouse Welber, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He is well dressed, constantly wearing a brown suit, red shirt, and blue tie, marred by sweets. His hair is greying and his face has many wrinkles. His eyes are blue.

Personality: Cocky and sure of himself, he believes he is the best Laborer born in the past three hundred years. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: The child of western immigrants he idolized his father. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a Laborer soon after.

Motivation: To be a Barber again; and wants to open a new tavern

Flaws: Ugly, Fearful. Bonds: Job, In love, Immigrant. Occupation: Laborer

Voice: Sounds elderly

Attributes [hide]

Frouse Welber, Male Gnome Fighter 6
Small (3'4") Gnome, Chaotic Good (CR 6)
Armor Class 12
Hit Points 67 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 19 (+4)12 (+1) 13 (+1)8 (-1)
Skills Persuasion +2, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 40000 cp. Azurite (6 gp). Tourmaline (100 gp). Jade (100 gp). Aquamarine (900 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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