Miles Wentworth, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'4" and is constantly adorned with expensive silk clothing, often dyed in bright grey and pastel, and wears rings and necklaces with large, colorful gems. His left hand appears badly burned and disfigured. He wears a colorful flower in his brown hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He snorts whenever he laughs or is feeling confident. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Miles lived on a farm with his father, near the main road leading to a nearby town. When Miles reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg; and he has money and likes to spend it
Bonds: Rich, Attractive, Job, Family, Military. Occupation: Adventurer
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Druidic, Elven, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
Harvest Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a worn and beaten armor. His fur is orange and curly. He wears crescent spectacles with a black brim.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: When he was but 4 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. He has been saving his money to try and buy his brother's freedom.
Motivation: His relatives are trying to arrange a marriage.
Flaws: Shy. Bonds: Adventurer, Immigrant, Family. Occupation: Marshal
Voice: Timid voice
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 10)
Armor Class 14
Hit Points 39 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 9 (-1) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 17
Languages Common, Ignan
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
Possessions: 1600 gp. Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). A necklace of small pink pearls (4000 gp). Sapphire pendant on gold chain (1800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Cloth of gold vestments (140 gp).
Altho Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a blue costume with the symbols of luck on his torso. He is an epitome of beauty. His white hair is kept up in a ponytail inside a small hat. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: Altho hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He feeds upon the attention of others.
History: Altho was born with his father's beautiful face. He took every job he could get his hands on, but the opportunities for Halflings in the north were limited. He inherited the family business which he has now maintained for 5 years.
Motivation: He wants revenge against drow; and his name or reputation has been wronged in the past by drow, and he desires to right it
Ideals: Artistic. Bonds: Attractive, Immigrant, Job, Enemies. Occupation: Miller
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 12)
Armor Class 15
Hit Points 55 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 13 (+1) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +5
Possessions: 100 pp. Blue quartz (15 gp). Silver pearl (100 gp). Deep blue spinel (1600 gp). Rose (30 gp). Smoky quartz (30 gp). Deep green spinel (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Godfrey Kinsley, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He has a slight overbite and is overall scrawny. He wears a colorful flower in his auburn hair. His eyes are hazel and catlike.
Personality: Godfrey speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a minor phobia of water and hates getting wet.
History: He was always a brilliant, if unscrupulous mind. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and nothing but the best is good enough for him
Ideals: Impeccable, Logical. Flaws: Fearful, Insane. Bonds: Attractive. Occupation: Detective
Voice: Sore throat, cough
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 10)
Armor Class 11
Hit Points 44 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 9000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dondon Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears suspenders and black workpants. His shirt is yellow, and he wears a heavy black leather apron most of the time. He wears his chestnut hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Dondon was born with his mother's beautiful face. Dondon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is untrained/undisciplined, which makes him dangerous.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Ideals: Fighting, Joker. Flaws: Insane. Bonds: Attractive, Adventurer. Occupation: Bellfounder
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 16
Hit Points 20 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 12 (+1) | 19 (+4) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Draconic, Gnoll, Ignan
Attacks Melee +5 / 2d6+2, Ranged +8 / 2d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
