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Advanced [show]


Ashgarn Westcott, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a faded coat and loose pants complete with Stetson hat. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ashgarn is combative with any and all who dare try his patience in the slightest.

History: Sold as a small child to a wizard, Ashgarn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved from fad to fad and when he turned 15 he discovered painting. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Justice, Artistic. Flaws: Ugly. Bonds: Adventurer, Mentor. Occupation: Fisher

Voice: High pitched and raspy

Attributes [hide]

Ashgarn Westcott, Male Half-Orc Sorcerer 1
Medium (6'2") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)11 (+0) 17 (+3)10 (+0)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 70 gp.


Social Check DCs


Spear In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left arm. He has a large grey mantle and cape that has been intricately interwoven into his black robe. His white fur is kept up in a ponytail inside a Stetson hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He can't help but pocket interesting objects he comes across

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was a mechanic, and taught him how to fix just about anything. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He seems to be bored by most things.

Ideals: Persistence. Flaws: Shy, Mundane. Bonds: Criminal record. Occupation: Map Maker

Voice: Pronounces O like U

Attributes [hide]

Spear In the Storm, Male Tabaxi Sorcerer 1
Medium (6'1") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)9 (-1) 10 (+0)17 (+3)
Skills Nature +1, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp.


Social Check DCs


Torinn Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears brown leather gloves, a brown jacket, and tight pants. His crest is gold and curly. His ears are large.

Personality: He is happy with his job as a Navigator. He turns his eye from what people do, preferring to live and let live. He works hard and plays hard.

History: Torinn was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an apprentice working in his mother's forge. He tends to his Navigator job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and expand his business

Flaws: Ugly, Hedonist. Bonds: Job, Poor, Slave. Occupation: Navigator

Voice: Relaxed voice

Attributes [hide]

Torinn Xephyrbahnor, Male Dragonborn Expert 2
Medium (6'1") Dragonborn, Lawful Good (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 15 (+2)11 (+0) 13 (+1)17 (+3)
Skills History +2, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4

Possessions: Just what you see.


Social Check DCs


Kyle Erenaeth, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a long, grey cloak. His auburn hair is matted, messy, and big. His eyes are blue and beady.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born the only child of a wealthy merchant. His mother was a soldier and died while he was still young. Kyle was left his mother's suit of armor and trained in its use and care. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Shy. Bonds: Military, Has a crush. Occupation: Stylist

Voice: Middle-eastern accent

Attributes [hide]

Kyle Erenaeth, Male Half-Elf Ranger 1
Medium (5'1") Half-Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)14 (+2) 15 (+2)10 (+0)
Skills Intimidation +2, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 20 gp. Red-brown spinel (70 gp). 1 Holy water.


Social Check DCs


Krimp Morton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a small bristly mustache and wavy black hair. He wears large thick round spectacles.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: The child of northern immigrants he idolized his father. He made a point of taking high paying jobs and getting most of it up front. Some 2 years later his spouse died after the birth of his son. Heartbroken, Krimp never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Money/treasure; and he feels kind of lost in life

Flaws: Depressed. Bonds: Adventurer, Immigrant, In love, Rich. Occupation: Banker

Voice: Creaky witch voice

Attributes [hide]

Krimp Morton, Male Half-Orc Wizard 6
Medium (5'7") Half-Orc, Chaotic Good (CR 6)
Armor Class 12
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)8 (-1) 10 (+0)8 (-1)
Skills Insight +3, Stealth +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp.


Social Check DCs

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