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Advanced [show]


John Woods, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He is physically well-built. His hair, while still mostly red, has prominent grey streaks. He has gleaming, smiling amber eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He works hard and plays hard.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He tends to his Navigator job now, and dutifully fulfills any obligations he has.

Motivation: He is currently in port desperately looking for someone to get him out; and to be a ruler again

Flaws: Shy, Hedonist. Bonds: Attractive, Slave, Job. Occupation: Navigator

Voice: Jamaican accent

Attributes [hide]

John Woods, Male Human Wizard 4
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)11 (+0) 10 (+0)9 (-1)
Skills Deception +1, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Horza Hampton, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a simple green robe with brown stripes complete with hood. He has a very tight haircut. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is happy with his job as a Armorer. He turns his eye from what people do, preferring to live and let live. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His childhood dream was to be a Fisher, but he was a colossal failure. He has been a successful dealer in antiques buying low and selling high.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Artistic, Entrepeneur. Flaws: Fearful. Bonds: Job. Occupation: Armorer

Voice: Slurs words

Attributes [hide]

Horza Hampton, Male Half-Orc Rogue 8
Medium (6'2") Half-Orc, Neutral Evil (CR 8)
Armor Class 13
Hit Points 43 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)10 (+0) 10 (+0)12 (+1)
Skills Animal Handling +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1000 gp. Jade (140 gp).


Social Check DCs


Heward Webley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses like a well dressed Server does. His black hair is lengthy and is close to two feet long. He wears a mask on his face.

Personality: Heward is depressed about a lot of things. He tends to be a nihilist. He would rather hide behind his crafts than deal with other people.

History: He got into the Server business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Server work with an outfit from a few towns over. Server work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Server for the past few years.

Motivation: Balancing his hectic life and new Server responsibilities is difficult.

Ideals: Athletic, Artistic. Flaws: Depressed, Shy. Bonds: Job. Occupation: Server

Voice: Thin and wheezing

Attributes [hide]

Heward Webley, Male Human Barbarian 1
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)14 (+2) 9 (-1)11 (+0)
Skills Arcana +4, Nature +4
Senses Passive Perception 9
Languages Common, Goblin, Ignan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp.


Social Check DCs


Zedaar Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears just a black suit. His crest is white and curly. He has gleaming, smiling gold eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the west his family was never financially stable. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Sailor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Optimist. Flaws: Forgetful. Bonds: Poor, Criminal record, Adventurer. Occupation: Sailor

Voice: Cold and demanding tone

Attributes [hide]

Zedaar Jharthraxyn, Male Dragonborn Fighter 2
Medium (6'7") Dragonborn, Neutral Evil (CR 2)
Armor Class 9
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)14 (+2) 15 (+2)12 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Ignan, Elven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 390 gp.


Social Check DCs


Kildrak Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and is dressed in an above average manner. His hair is chestnut, silky, and of moderate length. His eyes are hazel.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He uses divination through singing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He'd like to take his coworkers down a peg; and he is not mentally stable, and does not behave rationally

Ideals: Joker, Gifted. Flaws: Disease, Insane. Bonds: Attractive. Occupation: Bowyer

Voice: Scottish accent

Attributes [hide]

Kildrak Fallack, Male Dwarf Commoner 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 17 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 20 (+5)14 (+2) 11 (+0)10 (+0)
Skills Acrobatics +3, History +4
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Celestial
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +4

Possessions: 300 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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