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Hamil Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses like a well dressed Barrister does. His white hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.

Personality: He is business-like. He takes instructions and follows them to the letter. Hamil is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barrister work with an outfit from a few towns over. Barrister work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: Doesn't want to be a Barrister and was forced into it by his family.

Ideals: Professionalism. Bonds: Job, Immigrant, Family, Military. Occupation: Barrister

Voice: Scratchy, weak

Attributes [hide]

Hamil Greenleaf, Male Halfling Wizard 6
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 17 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)17 (+3) 16 (+3)14 (+2)
Skills Arcana +6, Nature +6
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Elven, Celestial
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443320000

Possessions: 700 gp.


Social Check DCs


Morg Dumph, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a simple yellow robe with tan stripes complete with hood, and carries lances. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He is the product a well kept family trust fund and as such has never really known need. Morg abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: His relatives are trying to arrange a marriage; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Insane. Bonds: Family, Adventurer, Rich. Occupation: Banker

Voice: Squeaky

Attributes [hide]

Morg Dumph, Male Half-Orc Sorcerer 5
Medium (5'11") Half-Orc, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 30 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)15 (+2) 9 (-1)7 (-2)
Skills History +5, Insight +2
Senses Passive Perception 9
Languages Common, Orc, Draconic, Infernal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 300 gp. Alexandrite (800 gp).


Social Check DCs


Ribbles Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing a long, grey, dusty cloak, and a wedding ring on his left hand. His blonde hair is still thick. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His father raised him in a mountain cabin. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Weaver work with an outfit from a few towns over. Weaver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Wants to open a new tavern; and expand his business

Flaws: Secretive. Bonds: In love, Attractive, Job, Adventurer, Nature. Occupation: Weaver

Voice: French accent

Attributes [hide]

Ribbles Ironhide, Male Gnome Wizard 2
Small (3'3") Gnome, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)14 (+2) 18 (+4)17 (+3)
Skills Nature +4, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Auran, Terran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 600 sp.


Social Check DCs


Norkruuth Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'3". He likes to wear ponchos typically of a light white in addition to tight pants, and his gloved hand is found clutching a sword. He has blue crest. His face is covered beneath a completely black helmet.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born the only child of a wealthy merchant. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: A strong sense of loyalty to Dragonborn people; and he is greedy

Ideals: Fighting, Entrepeneur. Flaws: Racist. Bonds: Enemies, Rich. Occupation: Masseuse

Voice: Shortens vowels

Attributes [hide]

Norkruuth Raghthroknaar, Male Dragonborn Rogue 12
Medium (6'3") Dragonborn, Chaotic Good (CR 12)
Armor Class 9
Hit Points 56 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)13 (+1) 14 (+2)11 (+0)
Skills Animal Handling +6, Athletics +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +5

Possessions: 2000 gp.


Social Check DCs


Dreali Palomarez, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is dark but he possesses many red ritualistic tattoos. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His face is covered beneath a completely black helmet.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Dreali lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Navigator, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He moves from town to town, unable to find a place to settle.

Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers

Flaws: Ugly, Cynical. Bonds: Immigrant, Family. Occupation: Guard

Voice: Laughs frequently while speaking

Attributes [hide]

Dreali Palomarez, Male Half-Elf Wizard 1
Medium (5'4") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 17 (+3)15 (+2) 11 (+0)18 (+4)
Skills Perception +2, Performance +6
Senses Passive Perception 16
Languages Common, Elven, Sylvan, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 160 gp. Eye agate (12 gp). 1 Magnifying glass.


Social Check DCs

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