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Advanced [show]


Alex Rodney, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is generally shirtless and showing off his tattooed chest. His hair is always cut to a buzz. He has several tiny amethyst earrings on each ear.

Personality: Abrasive and pushy, he has a hard time making friends. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He comes from a rich western family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Rich, Adventurer, Enemies. Occupation: Soapmaker

Voice: Indian accent

Attributes [hide]

Alex Rodney, Male Human Bard 1
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)9 (-1) 13 (+1)11 (+0)
Skills Animal Handling +3, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp. Red-brown spinel (110 gp).


Social Check DCs


Bilbron Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses like a well dressed Hunter does. He wears a small hat to cover his moderate length brown hair. His blue eyes dart from person to person to random spaces in the air.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Bilbron was raised in a hard working conservative environment. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Bilbron grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bilbron. He has worked as a Hunter like his father before him.

Motivation: Balancing his hectic life and new Hunter responsibilities is difficult; and he has passion for adventuring and risk

Ideals: Justice. Bonds: Job, Criminal record, Adventurer. Occupation: Hunter

Voice: Speaks like tongue is numb

Attributes [hide]

Bilbron Lingenhall, Male Gnome Warlock 1
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 18 (+4)15 (+2) 12 (+1)11 (+0)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: Rhodochrosite (5 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Travok Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'2". He wears a brown shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them, and his gloved hand is found clutching a spear. He sports a long chestnut beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily eccentric. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the north, but his parents moved at a very young age to the south. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he wants to meet his childhood hero

Flaws: Insane, Ugly. Bonds: Immigrant, Adventurer, Debt. Occupation: Hunter

Voice: Deep voice with rolling R's

Attributes [hide]

Travok Lutgehr, Male Dwarf Warlock 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)10 (+0) 14 (+2)13 (+1)
Skills Arcana +2, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 120 gp. 1 Banded mail.


Social Check DCs


Hamil Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His auburn hair is kept up in a ponytail inside a feathered hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and money/treasure

Ideals: Philantrophist. Flaws: Insane, Antagonistic. Bonds: Attractive, Rich. Occupation: Fortune-teller

Voice: Prounounces S like Z

Attributes [hide]

Hamil Copperkettle, Male Halfling Monk 2
Small (3'0") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)11 (+0) 13 (+1)17 (+3)
Skills Nature +2, Religion +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 370 gp. Moonstone (80 gp). Chrysoberyl (60 gp).


Social Check DCs


Gunter Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He wears professional attire. With a patchy red beard and wild red hair. His skin is flawless and his amber eyes scan people very quickly.

Personality: His tongue was cut out and he uses sign language. He invites people to come help in his community garden.

History: The child of western immigrants he idolized his mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Gunter's homeland. Gunter decided to take the middle way and become a bodyguard. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Philantrophist, Fighting. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Shipwright

Voice: Creaky witch voice

Attributes [hide]

Gunter Amastacia, Male Half-Elf Monk 12
Medium (5'11") Half-Elf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 90 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)12 (+1) 13 (+1)14 (+2)
Skills Investigation +5, Medicine +5
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3

Possessions: 1000 gp.


Social Check DCs

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