Theodoric Tatum, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he is wearing colorful clothing, dressed as a Layabout. He sports a flattop hair cut. His eyes are hazel and catlike.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Theodoric lived on a farm with his father, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. By chance he met his brother recently and the two have been together since.
Motivation: Sabotage a competitor.
Ideals: Artistic. Flaws: Impulsive. Bonds: Family, Job. Occupation: Layabout
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 73 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 17
Languages Common, Druidic
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 2700 gp. Fire opal (1200 gp). Red garnet (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Burgell Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: He wears a fancy green suit. His black hair is heavily combed to the left. His eyes are amber.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He works hard and plays hard.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He helped his father out around the business and became quite the natural. He now owns his own business.
Motivation: He is greedy; and to be a bounty hunter again
Flaws: Insomniac, Hedonist, Disease. Bonds: Attractive, Job, Rich. Occupation: Glassblower
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. A roughly beaten golden orb (60 gp). Embroidered and bejeweled glove (1000 gp). 1 Minor magic item.
Karg Hayley, Male Half-Orc [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears red cloth garments or leather armor. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His ears are large.
Personality: Karg is depressed about a lot of things. He tends to be a nihilist. He is a font of random trivia from the lore and stories he has discovered
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He dropped out of school before completing his studies. He left for the south, certain he would find work there.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Logical. Flaws: Ugly, Depressed, Antagonistic. Bonds: Immigrant. Occupation: Merchant
Voice: Slow speaker
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 32 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 4000 sp. Peridot (60 gp).
Chem Generous, Male Tiefling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blue stubble. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a hunchback. His blue hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: A skeptical and narcissistic man, Chem's first love is himself. His second love is also himself. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His homeland was ravaged by war and he spent much of his life rebuilding it. He was granted necromantic powers by his dying sister.
Motivation: To get a good night's sleep; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Joker, Gifted. Flaws: Ugly, Insomniac, PTSD. Occupation: Banker
Voice: Switch between two voices
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 87 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Druidic
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 900 gp. 1 Minor magic item.
Pikar Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 3'3". He sports pastel clothing, slightly heavier than average wear, and his gloved hand is found clutching a longbow. His hair is long and auburn with streaks of brown, and is pulled back with small pastel clips. His beard is brown, braided, and well cared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born to loving parents in a slum to the north. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). During his travels, Pikar and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Pikar discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Pikar fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: To reunite with his old friends; and sabotage a competitor
Flaws: Insomniac, Disease. Bonds: Adventurer, Poor, Job. Occupation: Beggar
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 11 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 gp. Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Old masterpiece painting (500 gp).
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Their contribution stands as a beacon of hope for all adventurers!
