Fibblestib Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing a long, black, dusty cloak. He has brown hair. He has a dull look in his brown eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is an amazing painter.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Fibblestib was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Fibblestib's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants his loneliness to end; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Has a crush. Occupation: Farmer
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 30 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 6000 sp. 1 Minor magic item.
Zook Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: He wears a white tunic with blue highlights, and long red pants that bunch up around his shoes. His blonde hair, when down, is lengthy. His face is covered beneath a completely black helmet.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born to loving parents in a slum to the north. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Zook grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Zook. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Zook was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: To pay off his debts; and he is a bit of a kleptomaniac
Ideals: Optimist. Bonds: Criminal record, Poor, Enemies, Debt. Occupation: Body Guard
Voice: Excited and jittery
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 100 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 14 (+2) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Infernal, Abyssal
Attacks Melee +4 / 4d6-1, Ranged +5 / 4d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 4 |
Possessions: 6000 gp. Pink pearl (110 gp). Carnelian (20 gp). Rock crystal (20 gp). Aquamarine (500 gp). Azurite (9 gp). Eye agate (9 gp). Eye agate (9 gp). Tourmaline (110 gp). Alexandrite (500 gp). Tiger eye turquoise (9 gp). 1 Medium magic item.
Kaladan Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: This slender man stands about 6'3". He is wearing a long, white cloak. His bronze crest is knotted and matted. His eyes are likewise gold. His teeth are white and perfect.
Personality: He is a Guard first and foremost. He believes firmly that knowledge should be universal. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: When he was but 4 years old his parents immigrated from the south. In his youth he was a Performer, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Sabotage a competitor; and expand his business
Ideals: Fighting. Flaws: PTSD. Bonds: Attractive, Job, Nature, Immigrant. Occupation: Guard
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 5)
Armor Class 13
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Aquan, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Nithther Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This malnourished man very much looks the part of a Tailor. He wears his silver crest down. His eyes are gold.
Personality: Nithther is depressed about a lot of things. He tends to be a nihilist. Energy wise he seems alert and responsive.
History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tailor work with an outfit from a few towns over. Tailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Professionalism, Logical. Flaws: Depressed. Bonds: Job, Poor. Occupation: Tailor
Voice: Shortens vowels
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 9)
Armor Class 11
Hit Points 39 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 14 (+2) | 17 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1100 gp. Jet (140 gp).
Fallond Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who wears professional attire, he is not a threatening figure. He keeps his auburn hair in a flapper bob. His blue eyes peer out from beneath his Stetson white hat.
Personality: He exudes charisma. He is a tour de force of persuasion. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born at the edge of vast forest. Fallond was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Fallond decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: A strong sense of loyalty to Dwarven people; and he feels that his past leaves him morally obligated to help
Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Nature, Criminal record. Occupation: Actor
Voice: Strong lisp
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 260 gp.
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