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NPC Generator

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Advanced [show]


Namfoodle Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a grey armored body suit, with a simple brown line shooting up and back down. His golden hair is cut short. His eyes are brown and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the west. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Antagonistic, Secretive. Bonds: Immigrant. Occupation: Unemployed

Voice: Slurs words

Attributes [hide]

Namfoodle Tarkelby, Male Gnome Druid 2
Small (3'7") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)13 (+1) 12 (+1)13 (+1)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 300 sp.


Social Check DCs


Bertram Galanodel, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a brown and violet handkerchief worn on his right side. He is muscular with a powerful set of arms. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes dart from person to person.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in the south. A few years later when the west was not economically sound they moved to his current location. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice. Flaws: Shy. Bonds: Immigrant, Family, Criminal record. Occupation: Farmer

Voice: Smooth and feminine

Attributes [hide]

Bertram Galanodel, Male Half-Elf Aristocrat 4
Medium (4'9") Half-Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)18 (+4) 13 (+1)17 (+3)
Skills Arcana +6, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Auran, Draconic, Druidic, Aquan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Azzakh Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who wears a green vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his green boots flare out at the collars. He keeps his long copper crest kept up in a rat tail. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a hateful person. He taunts others and blames them for his problems. Animals are drawn to him, and he is able to talk to them.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Azzakh was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Azzakh's father didn't care for him much, and the feeling was mutual. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Antagonistic, PTSD. Bonds: Religious, Job. Occupation: Fortune-teller

Voice: Speaks fast with a slight lisp

Attributes [hide]

Azzakh Ghaallixirn, Male Dragonborn Fighter 5
Medium (6'7") Dragonborn, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)13 (+1) 10 (+0)13 (+1)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gorbundus Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a simple blue robe with white stripes complete with hood. He has a slight overbite and is overall scrawny. His green crest is braided into rings. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of northern immigrants he idolized his mother. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gorbundus took refuge in the ruined castle and found the beat up falchion and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world.

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Nature, Immigrant. Occupation: Servant

Voice: pre-pubescent

Attributes [hide]

Gorbundus Verthisathurgiesh, Male Dragonborn Druid 4
Medium (6'8") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 17 (+3)16 (+3) 12 (+1)19 (+4)
Skills History +5, Intimidation +6
Senses Passive Perception 11
Languages Common, Draconic, Orc, Celestial
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 22000 sp.


Social Check DCs


Direcris Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a brown armored body suit, with a simple tan line shooting up and back down. He keeps his copper crest in a pixie cut. His red eyes dart from person to person.

Personality: He is overprotective of those who hire his services. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is terrified, and will act out of fear; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Fearful. Bonds: Guardian, Military. Occupation: Gardener

Voice: Irish accent

Attributes [hide]

Direcris Daardendrian, Male Dragonborn Paladin 9
Medium (6'3") Dragonborn, Lawful Good (CR 9)
Armor Class 9
Hit Points 48 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 9 (-1)12 (+1) 13 (+1)15 (+2)
Skills Acrobatics +2, Performance +5
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1400 gp. Azurite (6 gp). Moss agate (6 gp). Violet garnet (1100 gp). Freshwater pearl (6 gp).


Social Check DCs

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