Mindartis Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: He wears an entirely black suit with white socks and a vest with buckled shoes. His attire stands in sharp contrast to his falchion, which is beautifully polished and possesses an ornate carving of a card on it. His wide-brimmed hat is riddled with cuts and holes. His eyes are gray and he is always smoking a pipe.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He never wears the same outfit twice, unless he absolutely has to.
History: He was born to loving parents in a slum to the east. He was taken as a slave by a traveling circus and forced to perform He became a Map Maker soon after.
Motivation: Expand his business.
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Poor, Slave. Occupation: Map Maker
Voice: Voice breaks
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 9 (-1) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp.
Halimath Liadon, Male Elf [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His black hair is matted, messy, and big. His ears are large.
Personality: He is witty, but his monotone delivery comes off as unnerving He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: The child of a Mayor, who enjoyed hunting, Halimath was taken on many hunting expeditions. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has money and likes to spend it.
Ideals: Joker, Logical. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Navigator
Voice: Whispers
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 13000 cp.
Gerard Langdon, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many yellow ritualistic tattoos. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft yellow waves gently in the breeze. He has wavy silver hair. His eyes, though not visible through his cowl, are gray.
Personality: He can speak with the recently deceased. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born in the west to a Butcher, Gerard learned a great deal about his mother's area of expertise. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has since lost track of the people in his past.
Motivation: To unite with his sister; and money/treasure
Ideals: Gifted. Flaws: Fearful. Bonds: Rich, Family, Job. Occupation: Butcher
Voice: Pirate accent
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Aquan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Brottor Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: This northern man usually wears his grey robe and has his bastard sword always slung over his shoulder. His clothes are grease stained in places. His black hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Animals are drawn to him, and he is able to talk to them.
History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the north, certain he would find work there.
Motivation: His relatives are trying to arrange a marriage; and obtaining odd cultural dwarven artifacts is his passion
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Mercenary
Voice: Scottish accent
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 15 (+2) | 15 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Giant
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 150 gp.
Spring Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a tight fitting black shirt and pants, and carries warhammers. He keeps his gray fur in a flapper bob. His eyes are a pleasant amber.
Personality: He is overprotective of those who hire his services. He is obsessed with finding treasure.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He dropped out of school before completing his studies. He is searching for what he claims is his rightful reward.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion.
Ideals: Fighting, Gifted, Logical. Bonds: Guardian, Adventurer. Occupation: Bounty Hunter
Voice: French accent
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Good (CR 8)
Armor Class 12
Hit Points 44 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Ignan, Gnome, Celestial
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 120000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
