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NPC Generator

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Advanced [show]


Alston Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He usually wears his green robe and has his ceremonial dagger always slung over his shoulder. He has a long brown beard with little hanging trinkets. He wears an eyepatch.

Personality: Stoic and calm, he prefers to meditate than take action. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. After a long history of fighting, Alston and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Disciplined. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Carter

Voice: Speaks with back of mouth

Attributes [hide]

Alston Daergel, Male Gnome Sorcerer 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)10 (+0) 17 (+3)13 (+1)
Skills Nature +2, Survival +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 600 gp. Chrysoberyl (60 gp).


Social Check DCs


Burgell Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears silk and lounges about seductively. With a patchy golden beard and wild golden hair. He is baby faced.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Further he is a bit of a stoner and is frequently out of it.

History: He comes from a rich eastern family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy; and money/treasure

Ideals: Athletic, Passionate. Flaws: Addict. Bonds: Attractive, Rich. Occupation: Architect

Voice: Prounounces S like Z

Attributes [hide]

Burgell Scheppen, Male Gnome Monk 4
Small (3'7") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)16 (+3) 14 (+2)10 (+0)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Infernal, Auran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 80 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Arnold Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a simple blue robe with black stripes complete with hood, and a wedding ring on his right hand. His golden hair is smooth and relatively long. His face is scarred and worn.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He uses divination through singing.

History: The child of a Stylist, who enjoyed hunting, Arnold was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cook work with an outfit from a few towns over. Cook work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: Wishes to resurrect an old love; and expand his business

Ideals: Gifted. Flaws: Ugly. Bonds: In love, Job, Nature. Occupation: Cook

Voice: Can't modulate volume

Attributes [hide]

Arnold Amakiir, Male Half-Elf Rogue 5
Medium (5'9") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)13 (+1) 10 (+0)12 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4

Possessions: 100 gp.


Social Check DCs


Nutae Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His silver hair is kept up in a ponytail inside a deerstalker hat. His face is covered beneath a completely black helmet.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He feeds upon the attention of others.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Flaws: Antagonistic. Bonds: Attractive, Rich, Immigrant. Occupation: Laborer

Voice: Jamaican accent

Attributes [hide]

Nutae Selevarun, Male Elf Monk 3
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)9 (-1) 17 (+3)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Coral (150 gp). Aquamarine (600 gp). 1 Masterwork Artisan’s tools. 1 Superior lock.


Social Check DCs


Aldous Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a slight overbite and is overall scrawny. His broad hat is riddled with cuts and holes. His brown eyes are passionate and lively.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born a particularly ugly child, much to the horror of his parents. Aldous abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: Adventurer, Immigrant. Occupation: Dyer

Voice: Australian accent

Attributes [hide]

Aldous Teinithra, Male Half-Elf Cleric 5
Medium (4'11") Half-Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)9 (-1) 9 (-1)13 (+1)
Skills Animal Handling +2, Deception +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp.


Social Check DCs

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