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NPC Generator

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Advanced [show]


Melech Disdain, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tight fitting clothing which further accentuates his frame. His purple hair is slicked back into a classic pompadour. He has white eyes and a green hat with a white feather.

Personality: Aggressive, abrasive, and angry, Melech embodies much of what other species detest in the Tieflings. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by goblins. Melech was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Wants to work out more often; and revenge

Ideals: Athletic, Joker. Flaws: Antagonistic. Bonds: Attractive, Religious, Enemies. Occupation: Fletcher

Voice: Spits words with contempt

Attributes [hide]

Melech Disdain, Male Tiefling Expert 8
Medium (6'7") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 18 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)14 (+2) 18 (+4)14 (+2)
Skills Nature +5, Perception +7
Senses Passive Perception 17
Languages Common, Draconic, Terran
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 400 gp. Banded agate (9 gp). Sardonyx (80 gp). Jasper (80 gp). Moonstone (80 gp). 1 Minor magic item.


Social Check DCs


Nim Teinithra, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is chestnut and curly. This gray eyed easterner is not easily forgotten.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: The child of eastern immigrants he idolized his father. A gifted student he started as a Butcher, but he got bored and became a Carpenter. He now mingles about in high society.

Motivation: Expand his business.

Ideals: Disciplined. Bonds: Rich, Family, Immigrant, Job. Occupation: Carpenter

Voice: Soft and mumbly

Attributes [hide]

Nim Teinithra, Male Elf Sorcerer 3
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)9 (-1) 15 (+2)12 (+1)
Skills Medicine +4, Religion +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 pp.


Social Check DCs


Ernest Coleman, Male Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is well dressed, but even with his fine clothing he looks run-down. His white hair has been sun bleached extensively. His eyes are violet.

Personality: He is fixated on the number 47. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is used to getting what he wants. In part because he is a meticulous planner.

History: Sold as a small child to a wizard, Ernest was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Ploughman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to get laid.

Ideals: Professionalism. Flaws: Ugly, Insane. Bonds: Poor, Mentor. Occupation: Ploughman

Voice: Spanish accent

Attributes [hide]

Ernest Coleman, Male Half-Elf Sorcerer 1
Medium (5'8") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)11 (+0) 12 (+1)14 (+2)
Skills Acrobatics +3, Investigation +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Malachite (9 gp).


Social Check DCs


Naill Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: 5'3" and muscular, this western man dresses well, wearing grey shirts, loose pants, and blazers most of the time. He wears his red hair down. His violet eyes are slightly larger than normal.

Personality: He acts crazy and hedonistic. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Naill was born with his father's beautiful face. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He then took over the family business and is one of the better Shipwright for hire.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Joker. Flaws: Hedonist. Bonds: Attractive, Religious. Occupation: Shipwright

Voice: Pronounces difficult words wrong

Attributes [hide]

Naill Koehlanna, Male Elf Monk 1
Medium (5'3") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 8 (-1)15 (+2) 18 (+4)9 (-1)
Skills Animal Handling +6, History +4
Senses Passive Perception 14
Languages Common, Elven, Gnoll, Auran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 70 gp.


Social Check DCs


Beloril Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a grey armored body suit, with a simple green line shooting up and back down, and sports empty pouches on his belt. His white hair is drawn into a tight pony tail with a dagger scrunchie. His amber eyes dart from person to person to random spaces in the air.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is lazy and tries to find solutions quickly.

History: Born to a pair of adventurers, Beloril grew up listening to his father's many stories. His arcane abilities were realized during a raid on his village. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Lazy. Bonds: Guardian, Adventurer. Occupation: Junk Dealer

Voice: Aggressive tone

Attributes [hide]

Beloril Aranore, Male Dwarf Wizard 1
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)9 (-1) 16 (+3)15 (+2)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp.


Social Check DCs

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