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NPC Generator

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Advanced [show]


Eberdeb Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and he perpetually has his bastard sword ready. His hair is always cut to a buzz. He has hazel eyes and a black hat with a tan feather.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a bit of a xeno-phobe, disliking non-Gnomes.

History: He was born several months after his father was called into army service. Like his father and his sister before him, after school he went straight into learning to become a Seamstress. He struck the Seamstress job and began his own company from there.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Racist. Bonds: Poor, Job, Military. Occupation: Seamstress

Voice: Sighs a lot, exhausted

Attributes [hide]

Eberdeb Miggledy, Male Gnome Fighter 7
Small (3'7") Gnome, Neutral Evil (CR 7)
Armor Class 12
Hit Points 49 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)13 (+1) 14 (+2)12 (+1)
Skills Performance +4, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Hallewell, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'2" and wears rags and sports a simple walking cane. His left hand appears badly burned and disfigured. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a great chef.

History: He was born several months after his mother was called into army service. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he's in love

Ideals: Gifted, Logical. Flaws: Secretive. Bonds: Poor, Military. Occupation: Spice Merchant

Voice: Strong lisp

Attributes [hide]

Aldous Hallewell, Male Human Wizard 1
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 15 (+2)12 (+1) 15 (+2)12 (+1)
Skills Medicine +4, Religion +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 2000 cp. Chrysoberyl (140 gp).


Social Check DCs


Tanglar Wakefield, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a fancy green suit. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He is very pretty but has cold, dead eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised in a desert tribe. A gifted student he started as a Shoemaker, but he got bored and became a Fletcher. He has achieved small success as a Fletcher.

Motivation: Wants to work out more often; and he'd like to take his coworkers down a peg

Ideals: Athletic, Fighting, Artistic. Bonds: Attractive, Nature, Job. Occupation: Fletcher

Voice: Old Prospector

Attributes [hide]

Tanglar Wakefield, Male Half-Orc Commoner 17
Medium (6'9") Half-Orc, Chaotic Good (CR 17)
Armor Class 11
Hit Points 75 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)11 (+0) 9 (-1)13 (+1)
Skills Animal Handling +5, Arcana +6
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +10 / 5d4+4, Ranged +7 / 5d4+1, Grapple +4

Possessions: 12000 gp. Star rose quartz (60 gp). Golden yellow topaz (1300 gp). Emerald (1400 gp). Golden yellow topaz (1300 gp). Deep blue spinel (1300 gp). Banded agate (6 gp). Tiger eye turquoise (6 gp). Aquamarine (1300 gp). Alexandrite (1300 gp). Carnelian (60 gp). Black opal (1400 gp). Alexandrite (1300 gp). Star ruby (1400 gp). Red garnet (140 gp). Citrine (60 gp). Amber (140 gp). Aquamarine (1300 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Paelias Floshem, Male Elf [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep brown leather and dull green iron scale mail. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a long brown beard, and similarly colored long hair. His amber eyes dart from person to person to random spaces in the air.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He found a children's book about a Elf Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has been a successful dealer in antiques buying low and selling high.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and he wants nothing more than to rejoin the army

Ideals: Entrepeneur. Bonds: Attractive, Adventurer, Military, Slave. Occupation: Actor

Voice: Can't modulate volume

Attributes [hide]

Paelias Floshem, Male Elf Barbarian 3
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)12 (+1) 17 (+3)12 (+1)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Gennal Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He tends to wear a large black jacket. He wears a small hat to cover his moderate length chestnut hair. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A powerful slaver made him what he is. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gennal took refuge in the old dungeon and found the beat up club and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Depressed. Bonds: Rich, Mentor, Nature. Occupation: Jeweler

Voice: Voice breaks

Attributes [hide]

Gennal Amakiir, Male Half-Elf Fighter 5
Medium (5'11") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)13 (+1) 11 (+0)14 (+2)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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