Henry Brownrigg, Male Human [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. He has wavy red hair. His eyes are likewise green. His teeth are white and perfect.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He takes great joy in being the best Mason in town.
History: He comes from a rich western family. Like his father and his brother before him, after school he went straight into learning to become a Mason. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has comitted a past crime that haunts him to this day; and he uses money and sex appeal to get what he needs
Bonds: Adventurer, Attractive, Job, Rich, Criminal record. Occupation: Mason
Voice: Aggressive tone
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 10)
Armor Class 11
Hit Points 28 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
Possessions: 11000 sp. Brass mug with jade inlays (300 gp). A roughly beaten golden orb (170 gp). 1 Minor magic item.
Alvyn Offund, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Slave Trader. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His silver hair is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Confrontational and typically high on some drug or another. A true patriot, Alvyn would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Sold as a small child to a slaver, Alvyn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted from career to career and currently works as a Slave Trader.
Motivation: Wants to have a good time and be beloved; and wants to open a new tavern
Ideals: Optimist. Flaws: Addict. Bonds: Military, Mentor, Job. Occupation: Slave Trader
Voice: Australian accent
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 3)
Armor Class 13
Hit Points 30 (3d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 14 (+2) | 18 (+4) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 2300 sp. 1 Crowbar.
Paymon Divinity, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a green armored body suit, with a simple brown line shooting up and back down. He has a slight overbite and is overall scrawny. His white hair is slicked back into a classic pompadour. He has gold eyes and a green hat with a brown feather.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother was a soldier and died while he was still young. Paymon was left his mother's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Military. Occupation: Butcher
Voice: Pronounces O like U
Attributes [hide]
Medium (6'9") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 57 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: 3000 sp.
Gilbert Conway, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a weathered and beat up set of banded mail beneath an oversized violet coat. He wears his auburn hair up in a very large beehive style do. He wears crescent spectacles with a black brim.
Personality: He is fixated on the number 1. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He is a Jackalwere in disguise. Gilbert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally.
Flaws: Insane, Antagonistic. Bonds: Adventurer. Occupation: Mercenary
Voice: Australian accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 10 (+0) | 17 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Ignan, Dwarven, Gnome
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 130 gp. Deep green spinel (150 gp). 1 Banded mail.
Ahrim Joy, Male Tiefling [Permalink]
Personal [hide]
Description: He wears black painted combat armor at almost all times, and carries crossbows. He sports a flattop hair cut. He wears an eyepatch.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is harsh and unforgiving.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ahrim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Greedy, Antagonistic. Occupation: Banker
Voice: High pitched, excited
Attributes [hide]
Medium (6'4") Tiefling, Neutral Good (CR 2)
Armor Class 9
Hit Points 20 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 18 (+4) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +2
Possessions: 280 gp.
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