Balimaar Jacobs, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is greying and his face has many wrinkles. His brown eyes peer out from beneath his feathered green hat.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He pushes his goals aggressively. He is also a coward if confronted.
History: He got into the Barber business at a young age. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Balimaar took refuge in the ruined castle and found the beat up hammer and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor; and he is terrified, and will act out of fear
Flaws: Terse, Fearful. Bonds: Job, Nature. Occupation: Barber
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 800 gp.
Gerbo Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is well dressed, constantly wearing a white suit, violet shirt, and black tie. His chestnut hair is knotted and matted. His brown eyes lackadaisically let the world flow into them.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born several months after his mother was called into army service. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: A rival would like him out of the picture; and he wants nothing more than to rejoin the army
Ideals: Athletic. Bonds: Job, In love, Military, Criminal record. Occupation: Spy
Voice: Rolls R's
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 75 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Gnome, Auran
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 4 |
Possessions: 6000 gp. Jeweled electrum ring (4000 gp). Golden circlet with four aquamarines (5000 gp). A delicate brass dragon egg (80 gp). Silver chalice with lapis lazuli gems (100 gp). Large well-done wool tapestry (100 gp). A small bag of saffron. (80 gp). Golden circlet with four aquamarines (5000 gp). Carved bone or ivory statuette (80 gp). Jeweled anklet (1000 gp). Silver chalice with lapis lazuli gems (100 gp). 1 Medium magic item.
Therai Ennui, Male Tiefling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a robe, a symbol of his god around his neck, and a pickaxe on his belt. His hair, while still mostly white, has prominent grey streaks. He wears crescent spectacles with a black brim.
Personality: He is very quiet and rarely speaks above a whisper. He is harsh and unforgiving.
History: Therai was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Therai was born on a far western mountains where he grew up under the tutelage of his father, an expert Server. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Therai fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC.
Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Immigrant, Poor. Occupation: Server
Voice: Low and grunting
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 48 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +5
Possessions: 40 pp. Rhodochrosite (14 gp). Brown-green garnet (80 gp). Golden yellow topaz (200 gp).
Ivellios Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 5'4". He has a large black mantle and cape that has been intricately interwoven into his pastel robe, and his gloved hand is found clutching a quarterstaff. His red hair is still thick. He wears round tiny glasses practically rammed into his face.
Personality: He acts crazy and hedonistic. He is obsessed with his god.
History: He got into the Map Maker business at a young age. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has set out to sabotage the competition.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Flaws: Hedonist. Bonds: Religious, Job, Rich, Adventurer. Occupation: Map Maker
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 16 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 9 (-1) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 400 gp.
Aramil Othronus, Male Elf [Permalink]
Personal [hide]
Description: 4'8" and muscular, this southern man wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is silver and very short. His brown eyes peer out from beneath his broad white hat.
Personality: Cocky and sure of himself, he believes he is the best Body Guard born in the past three hundred years. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was always a brilliant, if unscrupulous mind. Like his father and his sister before him, after school he went straight into learning to become a Body Guard. He has achieved small success as a Body Guard.
Motivation: He has passion for adventuring and risk; and wants to open a new tavern
Ideals: Athletic, Logical. Flaws: Insane. Bonds: Job, Adventurer. Occupation: Body Guard
Voice: Slow speaker
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 55 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Draconic
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 5 | 4 |
Possessions: 3000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Gold music box (2000 gp). An abacus with copper, silver and gold markers (110 gp). Silver comb with moonstones (600 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Sapphire pendant on gold chain (2600 gp). Fire opal pendant on a fine gold chain (2100 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Jeweled electrum ring (3000 gp). 1 Medium magic item.
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