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Advanced [show]


Dayereth Blum, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears loose pants and a collared shirt complete with sweater beneath his coat. He is bald on top and has large blonde tufts of hair around his ears. He wears round tiny glasses practically rammed into his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and to end his boredom

Ideals: Athletic, Philantrophist. Flaws: Ugly, Antagonistic, Mundane. Occupation: Architect

Voice: Smoker's lung

Attributes [hide]

Dayereth Blum, Male Half-Elf Wizard 5
Medium (5'10") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 35 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)12 (+1) 11 (+0)11 (+0)
Skills History +4, Performance +3
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 600 gp. Eye agate (11 gp).


Social Check DCs


Thamuz Music, Male Tiefling [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He wears tight fighting clothing, which leaves very little to the imagination. His black hair is lengthy. He has a dull look in his black eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. A true patriot, Thamuz would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Gifted from a young age, Thamuz studied abroad. When Thamuz reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted divine powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Secretive. Bonds: Attractive, Military. Occupation: Bellfounder

Voice: Scottish accent

Attributes [hide]

Thamuz Music, Male Tiefling Aristocrat 3
Medium (6'6") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)15 (+2) 9 (-1)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 9
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Amber (160 gp). Citrine (50 gp). Deep blue spinel (900 gp).


Social Check DCs


Diggory Madden, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a grey poncho over his likewise colored trousers and shirt. His head has been shaved. He tend to wears goggles to shield his eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Diggory was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Diggory's father didn't care for him much, and the feeling was mutual. He was granted martial powers by his dying brother.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Detective

Voice: Gruff and masculine

Attributes [hide]

Diggory Madden, Male Half-Elf Bard 2
Medium (5'11") Half-Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)11 (+0) 14 (+2)8 (-1)
Skills Insight +4, Stealth +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 1200 sp.


Social Check DCs


Kite Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is bristling with hidden weapons, mostly shortbows and sais. He wears a colorful flower in his white fur. He wears round tiny glasses practically rammed into his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Kite was born with his father's beautiful face. Kite was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Kite decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help

Ideals: Philantrophist, Justice. Flaws: Antagonistic. Bonds: Criminal record, Attractive. Occupation: Shepherd

Voice: Pronounces O like U

Attributes [hide]

Kite Of Ale, Male Tabaxi Barbarian 4
Medium (5'7") Tabaxi, Lawful Evil (CR 4)
Armor Class 12
Hit Points 47 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 18 (+4)17 (+3) 9 (-1)15 (+2)
Skills Arcana +5, Stealth +4
Senses Passive Perception 9
Languages Common, Giant, Terran, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Nalral Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His black hair is singed and shortened. His eyes are a pleasant violet.

Personality: He is almost excessively polite to everyone, even when angry. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He was granted martial powers by his dying sister.

Motivation: Money/treasure; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Bookbinder

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Nalral Daerdahk, Male Dwarf Commoner 12
Medium (4'1") Dwarf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 64 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)13 (+1) 9 (-1)10 (+0)
Skills Animal Handling +3, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Dwarven, Orc
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1

Possessions: 2000 gp. Sard (70 gp). Rhodochrosite (15 gp). Rhodochrosite (15 gp). Fiery yellow corundum (800 gp). Tiger eye turquoise (15 gp). Coral (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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