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Advanced [show]


Anthony Yardley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears skinny pants and wears a brown and yellow robe with the hood down. His auburn hair is matted, messy, and big. His violet eyes are slightly larger than normal.

Personality: Stoic and calm, he prefers to meditate than take action. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Anthony was born the youngest of three triplets. Anthony was born on a far southern plains where he grew up under the tutelage of his father, an expert Crown-heir. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son; and a rival would like him out of the picture

Ideals: Disciplined. Flaws: Ugly. Bonds: Criminal record, Family, Immigrant. Occupation: Crown-heir

Voice: Laughs frequently while speaking

Attributes [hide]

Anthony Yardley, Male Human Sorcerer 1
Medium (6'3") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)16 (+3) 14 (+2)17 (+3)
Skills Nature +5, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon, Dwarven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 50 gp. Golden pearl (110 gp). 1 Masterwork Common Melee.


Social Check DCs


Cloak On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears rags and sports a simple walking cane. He wears his cinnamon fur up. He wears a mask on his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born blind and as such lacked many opportunities for work. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Cloak took refuge in the old dungeon and found the beat up spear and armor he uses now. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's in love; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Disease, Impulsive. Bonds: Poor, Nature, Has a crush. Occupation: Doctor

Voice: Nasally tone

Attributes [hide]

Cloak On the Water, Male Tabaxi Monk 1
Medium (5'2") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)8 (-1) 12 (+1)12 (+1)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 400 sp. Chrysoberyl (60 gp).


Social Check DCs


Watson Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears light armors faded through time and improper care. His golden hair is greasy and uncared for. His brown eyes dart from person to person to random spaces in the air.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Watson grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he has passion for adventuring and risk

Ideals: Justice. Flaws: Ugly. Bonds: Adventurer. Occupation: Barber

Voice: Speaks fast with a slight lisp

Attributes [hide]

Watson Fatrabbit, Male Halfling Barbarian 1
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)17 (+3) 13 (+1)15 (+2)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Auran, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 90 gp.


Social Check DCs


Oppleby Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His red hair is knotted and matted. His eyes are a pleasant amber.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in the west to a Slave Trader, Oppleby learned a great deal about his father's area of expertise. A freak accident while working with his Barber father left him crippled. He then took over the family business and is one of the better Slave Trader for hire.

Motivation: Wants to open a new tavern.

Ideals: Disciplined. Flaws: Ugly, Hedonist, Disease. Bonds: Poor, Job. Occupation: Slave Trader

Voice: Slurs words

Attributes [hide]

Oppleby Shadowcloak, Male Gnome Aristocrat 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)17 (+3) 14 (+2)13 (+1)
Skills History +5, Performance +3
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Giant, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp.


Social Check DCs


Kildrak Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears a robe, a symbol of the sun god around his neck, and a bastard sword on his belt. He has a hunchback. He wears his silver hair down. He wears round tiny glasses practically rammed into his face.

Personality: A skeptical and narcissistic man, Kildrak's first love is himself. His second love is also himself. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: His mother raised him in a mountain cabin. Kildrak liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption.

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Criminal record, Nature. Occupation: Mason

Voice: Italian accent

Attributes [hide]

Kildrak Balderk, Male Dwarf Aristocrat 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)16 (+3) 9 (-1)9 (-1)
Skills History +5, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Orc, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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