Cockaby Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He has done his best to style his chestnut hair to look like a famous performer. His ears are large.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Cockaby was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Cockaby's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Ugly, Disease, Antagonistic. Bonds: Rich. Occupation: Marshal
Voice: Raspy
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 15
Hit Points 32 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
Possessions: 200 gp. 1 Minor magic item.
Patrick Hackney, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears skinny pants and wears a black and violet robe with the hood down and is in decent physical shape. He wears his white hair down. He has amber eyes and a black hat with a violet feather.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: The child of a Animal Trainer, who enjoyed hunting, Patrick was taken on many hunting expeditions. Patrick abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Ideals: Athletic. Bonds: Has a crush, Adventurer, Nature, Enemies. Occupation: Miller
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 17 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 500 sp.
Andram Soft, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a skull on it. His hair is short and brown. His eyes, though not visible through his cowl, are gold.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He struck the Courier job and began his own company from there.
Motivation: Wants to raise his children well; and regain custody of his daughter
Ideals: Entrepeneur. Bonds: Attractive, Job, Rich, Family. Occupation: Courier
Voice: Soft and mumbly
Attributes [hide]
Medium (6'9") Tiefling, Lawful Neutral (CR 14)
Armor Class 14
Hit Points 74 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 12 (+1) | 11 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +9 / 4d6+4, Grapple +4
Possessions: 200 pp. Blue quartz (14 gp). Alexandrite (200 gp). Aquamarine (200 gp). Tiger eye turquoise (14 gp). Blue quartz (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kyle Withrethin, Male Half-Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears a grey vest and prefers green and brown shirts. His boots appear to have been at one point steel toed but are quite worn down, marred by teas. His hair is red and curly. He wears large thick round spectacles.
Personality: He speaks before he thinks and is too direct. He is a very good compulsive liar and kleptomaniac.
History: Born to a Cook, his mother struggled to pay the bills. He was taken from his home at a very young age. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has decided he is irredeemable.
Flaws: Ugly, Impulsive. Bonds: Criminal record, Poor, Slave. Occupation: Hunter
Voice: Dark and ominous
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 80 gp.
Windy Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'0" and lanky with angular features, he is an attractive figure. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He sports a flattop fur cut. He tend to wears goggles to shield his eyes.
Personality: Cocky and sure of himself, he believes he is the best Roofer born in the past three hundred years. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Windy was raised in a hard working conservative environment. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He desires power and/or immortality; and sabotage a competitor
Flaws: Secretive. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Roofer
Voice: Pirate accent
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 25 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 5000 sp. Onyx (50 gp). Smoky quartz (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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