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Advanced [show]


Rimple Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears tight fighting clothing, which leaves very little to the imagination. He sports a long blonde beard, and similarly colored long hair. His eyes are hazel and he is always smoking a pipe.

Personality: This man loves music and to teach people music more than just about anything. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Rimple was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his daughter.

Ideals: Fighting, Artistic, Extrovert. Bonds: Family. Occupation: Body Guard

Voice: Smooth and feminine

Attributes [hide]

Rimple Nopenstallen, Male Gnome Commoner 3
Small (3'3") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)14 (+2) 14 (+2)9 (-1)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Kerkad Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a worn and beaten armor. His crest is blue and very short. He has several tiny aquamarine earrings on each ear.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He feeds upon the attention of others.

History: He got into the Weaver business at a young age. His divine abilities were realized during a raid on his village. He then took over the family business and is one of the better Weaver for hire.

Motivation: Balancing his hectic life and new Weaver responsibilities is difficult; and wants to open a new tavern

Ideals: Philantrophist, Gifted. Bonds: Rich, Attractive, Job. Occupation: Weaver

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kerkad Jerynomonis, Male Dragonborn Wizard 5
Medium (6'4") Dragonborn, True Neutral (CR 5)
Armor Class 11
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)9 (-1) 10 (+0)18 (+4)
Skills Deception +7, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Mamnen Vice, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a pastel cloak and cross-gartered blue stockings. He carries with him a set of daggers, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He keeps his white hair in a pixie cut. He wears a mask on his face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He never wears the same outfit twice, unless he absolutely has to.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Mamnen reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Nothing but the best is good enough for him; and he wants nothing more than to rejoin the army

Ideals: Fighting, Impeccable, Artistic, Entrepeneur. Bonds: Military. Occupation: Herbalist

Voice: French accent

Attributes [hide]

Mamnen Vice, Male Tiefling Druid 9
Medium (5'10") Tiefling, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 60 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)18 (+4) 14 (+2)16 (+3)
Skills Investigation +7, Perception +5
Senses Passive Perception 15
Languages Common, Celestial, Infernal, Abyssal, Undercommon
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 500 gp. Aquamarine (500 gp). Jade (150 gp). Tiger eye turquoise (11 gp). Tiger eye turquoise (11 gp). Amber (150 gp). Tiger eye turquoise (11 gp). 1 Minor magic item.


Social Check DCs


Qemuel Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: This western man typically wears a sleeveless long coat of deep yellow leather and dull brown iron scale mail. His clothes are grease stained in places. His brown hair is drawn into a tight pony tail with a cross scrunchie. His red eyes have a joyful gleam in them most of the time.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Qemuel was born the youngest of three triplets. Through the years after Qemuel was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Qemuel's father didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion

Ideals: Persistence. Flaws: Antagonistic. Bonds: Poor, Immigrant, Family. Occupation: Weaver

Voice: Sleepy voice

Attributes [hide]

Qemuel Tragedy, Male Tiefling Warrior 5
Medium (6'9") Tiefling, True Neutral (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)14 (+2) 13 (+1)15 (+2)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 11
Languages Common, Abyssal, Draconic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4

Possessions: 500 gp.


Social Check DCs


Skamos Muse, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses like a well dressed Tanner does. His hair, while still mostly blue, has prominent grey streaks. His half smiles and white eyes are beguiling and draw you in.

Personality: He never swears and excessively uses polite adverbs when speaking. Animals are drawn to him, and he is able to talk to them.

History: His parents moved while he was still in utero so he is the first generation to be born here. His necromantic abilities were realized during a raid on his village. He inherited the family business which he has now maintained for 11 years.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Optimist, Gifted. Bonds: Job, Attractive, Immigrant. Occupation: Tanner

Voice: Australian accent

Attributes [hide]

Skamos Muse, Male Tiefling Wizard 10
Medium (6'5") Tiefling, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 28 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)12 (+1) 10 (+0)16 (+3)
Skills Medicine +4, Nature +5
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 11000 sp. Malachite (9 gp). Deep blue spinel (1400 gp). Malachite (9 gp). Black pearl (1400 gp). Silver pearl (90 gp). Golden yellow topaz (1400 gp). Aquamarine (1400 gp).


Social Check DCs

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