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Advanced [show]


Fax Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'7" and lanky with angular features, he is an attractive figure. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has styled his bronze crest well, parting it to the right. His eyes are a pleasant gold.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a poor family in the city he treasured whatever gifts he got. His first spouse was a Knight, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To reunite with his absent mother.

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Poor, Family. Occupation: Priest

Voice: Puts emphasis on the wrong words

Attributes [hide]

Fax Turnuroth, Male Dragonborn Wizard 7
Medium (6'7") Dragonborn, Chaotic Good (CR 7)
Armor Class 12
Hit Points 33 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)12 (+1) 11 (+0)9 (-1)
Skills Survival +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 600 gp. Sapphire pendant on gold chain (500 gp). Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). Silver comb with moonstones (600 gp).


Social Check DCs


Chay Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he prefers to wear flannel. His hair is long and chestnut with streaks of silver, and is pulled back with small red clips. His beard is silver, braided, and well cared for. His eyes are brown.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to loving parents in a slum to the south. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Logical. Bonds: Attractive, Poor, Adventurer. Occupation: Bather

Voice: Prounounces S like Z

Attributes [hide]

Chay Whispermouse, Male Halfling Monk 6
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 27 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)10 (+0) 12 (+1)15 (+2)
Skills Acrobatics +5, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +4

Possessions: 100 pp. 1 Minor magic item.


Social Check DCs


Greethen Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear brown clothing when he does not wear armor. His crest is black and curly. He has a tattooed face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the south to a Bricklayer, Greethen learned a great deal about his father's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). Days after completing his studies, news broke out that his hometown was attacked by dire rats. Greethen was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Wants to open a new tavern; and he is terrified, and will act out of fear

Flaws: Ugly, Fearful. Bonds: Adventurer, Job, Enemies. Occupation: Bricklayer

Voice: Scottish accent

Attributes [hide]

Greethen Nemmonis, Male Dragonborn Fighter 9
Medium (6'4") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 78 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 12 (+1)12 (+1)
Skills Arcana +4, Survival +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1500 gp.


Social Check DCs


Rivaan Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'8" when asserting himself. He wears a small hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: Aggressive, abrasive, and angry, Rivaan embodies much of what other species detest in the Dragonborns. He is obsessed with finding treasure.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. There was a wharf not far from home where he often wandered off to fish. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Rivaan was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He wants to meet his childhood hero; and he's attracted to the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Nature, Enemies, Has a crush. Occupation: Miner

Voice: Smooth and feminine

Attributes [hide]

Rivaan Skaarzborroosh, Male Dragonborn Adept 9
Medium (6'8") Dragonborn, Neutral Evil (CR 9)
Armor Class 13
Hit Points 57 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)16 (+3) 9 (-1)17 (+3)
Skills Acrobatics +6, Religion +6
Senses Passive Perception 9
Languages Common, Draconic, Elven, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp.


Social Check DCs


Dain Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'2" eastern man, he prefers to wear grey clothing when he does not wear armor. He has black hair. His eyes are likewise blue.

Personality: Aggressive, abrasive, and angry, Dain embodies much of what other species detest in the Dwarves. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born at the edge of vast plains. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of gnolls

Ideals: Entrepeneur. Flaws: Antagonistic, Secretive. Bonds: Nature, Enemies. Occupation: Fisher

Voice: Strong lisp

Attributes [hide]

Dain Rumnaheim, Male Dwarf Paladin 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)14 (+2) 11 (+0)12 (+1)
Skills Acrobatics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs

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