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Advanced [show]


Delg Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear flannel. He has a long golden beard with little hanging trinkets. His violet eyes lackadaisically let the world flow into them.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He works hard and plays hard.

History: Born to a pair of adventurers, Delg grew up listening to his mother's many stories. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wishes to resurrect an old love; and a need for knowledge about a nearby landmark

Ideals: Persistence. Flaws: Hedonist. Bonds: Adventurer, Debt, In love. Occupation: Mortician

Voice: Smoker's lung

Attributes [hide]

Delg Strongheart, Male Dwarf Rogue 3
Medium (4'5") Dwarf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)12 (+1) 15 (+2)11 (+0)
Skills Nature +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 17000 cp. 1 Masterwork Heavy steel shield.


Social Check DCs


Fonkin Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is generally well dressed albeit a few years behind the times. He has auburn hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He works hard and plays hard.

History: He was born to loving parents in a slum to the north. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers

Flaws: Antagonistic, Hedonist. Bonds: Attractive, Poor, Family. Occupation: Mason

Voice: Dark and ominous

Attributes [hide]

Fonkin Glittergem, Male Gnome Rogue 11
Small (3'2") Gnome, True Neutral (CR 11)
Armor Class 14
Hit Points 55 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)16 (+3) 13 (+1)14 (+2)
Skills Athletics +3, Insight +5
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Gnoll, Halfling
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +5

Possessions: 3200 gp. Large well-done wool tapestry (400 gp). Jeweled electrum ring (7000 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). A delicate silver chain set with a tourmaline (70 gp). Jeweled gold crown (7000 gp). Solid gold idol (1200 gp).


Social Check DCs


Balimaar Copeland, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large tan jacket, and carries crossbows. His long white hair is drawn into a two foot long braid. His eyes are a pleasant brown.

Personality: He never swears and excessively uses polite adverbs when speaking. He is lazy and tries to find solutions quickly.

History: He was raised in a island tribe. His homeland was ravaged by war and he spent much of his life rebuilding it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balimaar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To protect his home; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist. Flaws: Lazy, PTSD. Bonds: Nature, Guardian. Occupation: Map Maker

Voice: Hollow voice

Attributes [hide]

Balimaar Copeland, Male Human Expert 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)15 (+2) 13 (+1)18 (+4)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Goblin, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 10 pp.


Social Check DCs


Burto Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears baggy white pantaloons and a grey scarf. He keeps his blonde hair in a pixie cut. He has brown eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is able to make almost anything out of random pieces of junk.

History: Born in the east to a Stableman, Burto learned a great deal about his mother's area of expertise. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He inherited the family business which he has now maintained for 3 years.

Motivation: Nothing but the best is good enough for him; and balancing his hectic life and new stableman responsibilities is difficult

Ideals: Gifted, Impeccable. Flaws: Mundane. Bonds: Job. Occupation: Stableman

Voice: Eastern European accent

Attributes [hide]

Burto Wildheart, Male Halfling Barbarian 4
Small (3'4") Halfling, Neutral Good (CR 4)
Armor Class 13
Hit Points 41 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)8 (-1) 17 (+3)12 (+1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Rangrim Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He has a small bristly mustache and wavy brown hair. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He exudes charisma. He is a tour de force of persuasion. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in a small mountains village. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He used his abilities to travel the world and help people.

Motivation: An old rival family wants him found; and to unite with his sister

Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Nature, Family. Occupation: Priest

Voice: French accent

Attributes [hide]

Rangrim Holderhek, Male Dwarf Fighter 11
Medium (4'3") Dwarf, Lawful Good (CR 11)
Armor Class 13
Hit Points 80 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)17 (+3) 16 (+3)11 (+0)
Skills Arcana +7, Persuasion +4
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Ignan, Draconic
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Gold and topaz bottle stopper cork (900 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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