Tricking Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His fur is cinnamon, silky, and of moderate length. He has green eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He used his abilities to trick people and travel the world for free.
Motivation: Further expansion of business; and he is compelled to act according to his religious beliefs
Ideals: Gifted. Bonds: Attractive, Job, Family, Criminal record, Religious. Occupation: Guard
Voice: Italian accent
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 48 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 16 (+3) | 12 (+1) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 600 gp.
Roger Badger, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting black shirt and pants. He carries a battered quarterstaff and tarnished falchion as well. His hair is silver and very short. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Flattery will make him almost putty in your hands.
History: He was raised in a island tribe. He was taken from his home at a very young age. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Shy, Selfish. Bonds: Nature, Slave. Occupation: Jeweler
Voice: Spanish accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
Ghesh Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He has a large brown mantle and cape that has been intricately interwoven into his black robe. His crest is rusty, silky, and of moderate length. His eyes, though not visible through his cowl, are red.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Around other people he will do his best to conceal his emotions and appear jolly.
History: A powerful slaver made him what he is. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.
Motivation: Nothing but the best is good enough for him; and he is not mentally stable, and does not behave rationally
Flaws: Terse, Insane, Shy. Bonds: Attractive, Mentor. Occupation: Bather
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 72 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 1000 gp. Silver comb with moonstones (800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Gold and topaz bottle stopper cork (300 gp). Gold dragon comb with red garnet eye (300 gp).
Maagog Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has done his best to style his brass crest to look like a famous performer. His gold eyes dart from person to person to random spaces in the air.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was always a brilliant, if unscrupulous mind. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He now mingles about in high society.
Motivation: He has money and likes to spend it; and to share knowledge with the world
Ideals: Athletic, Passionate, Logical. Flaws: Insane. Bonds: Rich, Criminal record. Occupation: Farmer
Voice: High pitched and raspy
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 60 gp.
Crampernap Offund, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing a long, blue cloak. His silver hair has been sun bleached extensively. His half smiles and brown eyes are beguiling and draw you in.
Personality: Always inclined to offer people food he seems plenty friendly. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: The child of a Crown-heir, who enjoyed hunting, Crampernap was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He has achieved small success as a Gardener.
Motivation: To be a Crown-heir again.
Ideals: Athletic, Philantrophist. Bonds: Attractive, Enemies, Nature, Job. Occupation: Gardener
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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