Dean Hackney, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is an epitome of beauty. His blonde hair has been sun bleached extensively. His brown eyes dart from person to person.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fletcher arts, while his mother instructed him in etiquette, music and courtly manner. He was taken from his home at a very young age. He has built up a small fortune and can afford his own way.
Motivation: He desires power and/or immortality; and he's looking for his big break
Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Rich, Slave, Adventurer. Occupation: Fletcher
Voice: Squeaky
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Abyssal, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 150 gp. 1 Banded mail.
Miles Rutherford, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears an entirely yellow suit with grey socks and a vest with buckled shoes. He keeps his long auburn hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is fixated on the number 81. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is frequently practicing swordplay.
History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Miles took refuge in the old dungeon and found the beat up dagger and armor he uses now. Since then, he has sought to make the best of life.
Motivation: His religion dominates his actions; and he is not mentally stable, and does not behave rationally
Ideals: Optimist. Flaws: Insane. Bonds: Military, Nature, Religious. Occupation: Carpenter
Voice: Russian accent
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Giant, Orc
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: White opal (700 gp). Jasper (60 gp).
Edge In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears rags and sports a simple walking cane. He has dyed his greying black fur a little too much giving a sharp black color. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born a particularly ugly child, much to the horror of his parents. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has been saving his money to try and buy his brother's freedom.
Motivation: To reunite with his absent mother; and to pay off his debts
Ideals: Athletic. Flaws: Ugly. Bonds: Poor, Nature, Family, Debt. Occupation: Dyer
Voice: High pitched, excited
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Neutral (CR 10)
Armor Class 15
Hit Points 51 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 20 (+5) | 14 (+2) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 19
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +9 / 3d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 |
Possessions: 1300 gp.
Thamior Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He wears a blue armored body suit, with a simple pastel line shooting up and back down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'9" when asserting himself. His hair, while still mostly blonde, has prominent grey streaks. His eyes are amber.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Thamior was born the youngest of three triplets. A gifted student he started as a Unemployed, but he got bored and became a Blacksmith. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Regain custody of his daughter; and further expansion of business
Ideals: Disciplined, Joker. Bonds: Family, Job. Occupation: Blacksmith
Voice: Italian accent
Attributes [hide]
Medium (4'9") Elf, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 47 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Giant
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 2 | 2 | 2 |
Possessions: 7000 sp. Amber (150 gp). Tiger eye turquoise (7 gp). Aquamarine (500 gp). White opal (1400 gp). Tiger eye turquoise (7 gp). Black opal (1400 gp).
Serpent Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and dresses in collared shirts and wears a proper scarf over his head. He wears a feathered hat to cover his moderate length beige fur. His face is scarred and worn.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: His mother raised him in a mountain cabin. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally
Flaws: Ugly, Sensitive, Antagonistic. Bonds: Nature, Slave. Occupation: Mercenary
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 60 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 15 (+2) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Aquan, Ignan
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +8
Possessions: 800 gp. Black pearl (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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