Fargas Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He is wearing a long, pastel, dusty cloak. He has a hunchback. He has a long red beard with little hanging trinkets. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a very good compulsive liar and kleptomaniac.
History: He was born in a small mountains village. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable. Flaws: Ugly, Addict. Bonds: Criminal record, Nature, Adventurer. Occupation: Performer
Voice: Uses lots of figures of speech
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 28 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 900 gp.
Fenriz Heal, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair is still thick. His gold unseeing eyes seem to look past you.
Personality: His tongue was cut out and he uses sign language. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: The child of western immigrants he idolized his mother. A freak accident while working with his Fletcher mother left him crippled. He inherited the family business which he has now maintained for 8 years.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and sabotage a competitor
Flaws: Disease, Hedonist. Bonds: Immigrant, Job, Enemies. Occupation: Ruler
Voice: Nasally tone
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 600 gp.
Mugrunden Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green tunic with black highlights, and long grey pants that bunch up around his shoes, and he perpetually has his mace ready. His gold crest is greasy and uncared for. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He can speak with the recently deceased. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Mugrunden is combative with any and all who dare try his patience in the slightest.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Scribe mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted, Justice. Flaws: Ugly, Addict, Disease. Occupation: Architect
Voice: Soft and mumbly
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 9)
Armor Class 13
Hit Points 39 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 17 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +8 / 3d4+5, Ranged +6 / 3d4+3, Grapple +6
Possessions: 60 pp. Lapis lazuli (12 gp). Alexandrite (500 gp). Brown-green garnet (130 gp). Moonstone (70 gp). Jade (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Naal Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 5'4". He is well dressed, but even with his fine clothing he looks run-down, and his gloved hand is found clutching a longsword. He has a chestnut handlebar mustache and slicked back chestnut hair. His eyes are likewise brown.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is obsessed with finding treasure.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Naal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He feels the way he acts is they only way to get by in the world; and he desires power and/or immortality
Ideals: Impeccable. Flaws: Disease, Shy. Bonds: Job, Adventurer. Occupation: Bowyer
Voice: Aggressive tone
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 13)
Armor Class 12
Hit Points 48 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 1000 gp. Large well-done wool tapestry (100 gp). Gold music box (2000 gp). Jeweled anklet (2000 gp). A delicate silver chain set with a tourmaline (70 gp). Jeweled electrum ring (4000 gp). A delicate silver chain set with a tourmaline (70 gp). Solid gold idol (1100 gp). Jeweled electrum ring (4000 gp). A silver and pearl hairclip (70 gp). Sapphire pendant on gold chain (1900 gp). 1 Medium magic item.
Calcitro Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He is physically well-built. His long auburn hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is skeptical of what others tell him and is slow to trust.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Calcitro and his spouse have recently divorced.
Motivation: He is not mentally stable, and does not behave rationally.
Flaws: Insane, Antagonistic, Shy. Bonds: Attractive, Religious. Occupation: Crown-heir
Voice: High pitched and raspy
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 32 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
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