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NPC Generator

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Advanced [show]


Oriax Absence, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He is typically in his Actor uniform. He keeps his long blue hair kept up in a rat tail. His eyes are black.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born blind and as such lacked many opportunities for work. Like his father and his sister before him, after school he went straight into learning to become a Actor. He used his abilities to travel the world and help people.

Motivation: He'd like to take his coworkers down a peg; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist. Flaws: Insane, Fearful, Disease. Bonds: Job. Occupation: Actor

Voice: Smooth and feminine

Attributes [hide]

Oriax Absence, Male Tiefling Cleric 8
Medium (5'10") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 47 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)14 (+2) 13 (+1)15 (+2)
Skills Perception +4, Persuasion +5
Senses Passive Perception 15
Languages Common, Giant, Goblin
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 12000 sp. Aquamarine (1400 gp). Smoky quartz (40 gp). Red spinel (150 gp). Pink pearl (150 gp). Jasper (40 gp).


Social Check DCs


Glim Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair, while still mostly chestnut, has prominent grey streaks. He has gray eyes.

Personality: Glim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Glim hails from a village terrorized by gnolls. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Glim took refuge in the old dungeon and found the beat up glaive and armor he uses now. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he would like to get married and retire

Ideals: Extrovert. Bonds: Rich, Family, Enemies, Nature, Has a crush. Occupation: Tailor

Voice: Booming voice

Attributes [hide]

Glim Murnig, Male Gnome Barbarian 6
Small (3'6") Gnome, Chaotic Good (CR 6)
Armor Class 11
Hit Points 61 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)15 (+2) 16 (+3)14 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Giant
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Crampernap Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He typically wears white cloth garments or leather armor. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a butterfly on it. His red hair is cut jaggedly and amateurishly. His eyes are blue.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is an amazing painter.

History: His parents moved while he was still in utero so he is the first generation to be born here. After coming to the age of reason, Crampernap took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: Someone believes him a fraud; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Gifted. Bonds: Attractive, Immigrant, Adventurer, Enemies. Occupation: Dilettante

Voice: Smoker's lung

Attributes [hide]

Crampernap Wildwander, Male Gnome Warlock 12
Small (3'7") Gnome, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 110 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 18 (+4)14 (+2) 13 (+1)11 (+0)
Skills Athletics +5, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome, Terran, Auran
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443333

Possessions: 2000 gp. White pearl (80 gp). Malachite (13 gp). Obsidian (13 gp). Tourmaline (80 gp). Red garnet (80 gp). Obsidian (13 gp).


Social Check DCs


Thoradin Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a fine chain shirt which he covers with white colored cloaks and clothing. He sports a flattop hair cut. He has a tattooed face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Thoradin was born on a far western desert where he grew up under the tutelage of his mother, an expert Body Guard. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Antagonistic, Disease, Insomniac. Bonds: Immigrant. Occupation: Body Guard

Voice: Thin and wheezing

Attributes [hide]

Thoradin Trueanvil, Male Dwarf Monk 3
Medium (4'2") Dwarf, True Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)14 (+2) 8 (-1)10 (+0)
Skills Arcana +4, Athletics +4
Senses Passive Perception 9
Languages Common, Dwarven, Celestial, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 40 pp.


Social Check DCs


Kildrak Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has a small bristly mustache and wavy red hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not trust anyone and sleeps with one eye open.

History: He was born in the west, but his parents moved at a very young age to the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Slave Trader work with an outfit from a few towns over. Slave Trader work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Slave Trader job and began his own company from there.

Motivation: To be a Bookbinder again; and sabotage a competitor

Ideals: Disciplined. Flaws: Insomniac. Bonds: Poor, Immigrant, Job. Occupation: Slave Trader

Voice: Relaxed voice

Attributes [hide]

Kildrak Steelfist, Male Dwarf Ranger 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)14 (+2) 12 (+1)8 (-1)
Skills Arcana +4, Intimidation +1
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Gnome
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1200 sp.


Social Check DCs

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