Morthos Generous, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has wavy chestnut hair. He has red eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Dilettante arts, while his father instructed him in etiquette, music and courtly manner. His necromantic abilities were realized during a raid on his village. He was always very intelligent and has formed a secret society of freemasons.
Motivation: Money/treasure.
Ideals: Optimist, Gifted. Flaws: Secretive. Bonds: Rich. Occupation: Dilettante
Voice: Spits and sputters
Attributes [hide]
Medium (6'8") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 48 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Celestial, Druidic, Undercommon
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +7
Possessions: 1300 gp. 1 Minor magic item.
Adran Rothenel, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is generally shirtless and showing off his tattooed chest. His long white hair reaches down to his waist. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is lazy, self-centered, vain, and jealous.
History: He was raised in a plains tribe. Adran liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with his absent father; and he wants to meet his childhood hero
Flaws: Antagonistic, Selfish. Bonds: Nature, Adventurer, Family. Occupation: Mortician
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 8)
Armor Class 12
Hit Points 41 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 50000 cp. Moonstone (30 gp). Violet garnet (1300 gp). Carnelian (30 gp). Freshwater pearl (4 gp). Malachite (4 gp). Aquamarine (1300 gp).
Chay Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears rags and sports a simple walking cane. His blonde hair is kept up in a ponytail inside a top hat. His gray eyes dart from person to person to random spaces in the air.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is an amazing painter.
History: The child of eastern immigrants he idolized his father. A gifted student he started as a Fisher, but he got bored and became a Miller. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg; and he feels that his past leaves him morally obligated to help
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Immigrant, Job, Criminal record. Occupation: Miller
Voice: Russian accent
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 16)
Armor Class 14
Hit Points 134 (16d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Infernal
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
Possessions: 11000 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). Sapphire pendant on gold chain (900 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). A necklace of small pink pearls (5000 gp). Gold and topaz bottle stopper cork (1600 gp). Gold music box (3000 gp). Gold and topaz bottle stopper cork (1600 gp). Jeweled anklet (3000 gp). Gold and topaz bottle stopper cork (1600 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). A life-sized copper and silver statuette of a cockatrice. (90 gp). A necklace of small pink pearls (5000 gp). Golden circlet with four aquamarines (5000 gp). Old masterpiece painting (1600 gp). Gold and topaz bottle stopper cork (1600 gp). Large well-done wool tapestry (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Jeweled anklet (3000 gp). A necklace of small pink pearls (5000 gp). 1 Medium magic item. 1 Medium magic item.
Kerkad Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears dark leathers with embroidery. He is muscular with a powerful set of arms. His crest, while still mostly blue, has prominent grey streaks. This gold eyed southerner is not easily forgotten.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He always tries to repair and not replace. It was this mentality that drove him into the Mayor business.
History: He was born to a criminal king-pin and mafia family Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He used his abilities to trick people and travel the world for free.
Motivation: He has a rivalry with the Church that dominates his actions; and a rival would like him out of the picture
Ideals: Impeccable, Persistence. Bonds: Criminal record, Family, Religious. Occupation: Mayor
Voice: Stutters
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 16 (+3) | 17 (+3) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnoll, Elven, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 200 gp.
Aust Ofandrus, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing the road beaten gear of a warrior. His silver hair, when down, is lengthy. He wears an eyepatch.
Personality: Aust is depressed about a lot of things. He tends to be a nihilist. He enjoys reading and quiet.
History: Aust was born the youngest of three triplets. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Wants to raise his children well; and regain custody of his son
Ideals: Fighting, Logical. Flaws: Ugly, Depressed. Bonds: Family. Occupation: Sculptor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 13)
Armor Class 14
Hit Points 131 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 17 (+3) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4
Possessions: 4000 gp. Emerald (700 gp). Zircon (80 gp). Blue star sapphire (700 gp). Star rose quartz (80 gp). Chalcedony (80 gp). Jet (90 gp). 1 Minor magic item. 1 Minor magic item.
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