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Advanced [show]


Kerkad Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses in grey turtlenecks beneath a tan coat with black slacks. His gold crest is singed and shortened. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Kerkad took refuge in the old dungeon and found the beat up warhammer and armor he uses now. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Ugly, Insane, Sensitive, Secretive. Bonds: Nature. Occupation: Scribe

Voice: Raspy

Attributes [hide]

Kerkad Norixius, Male Dragonborn Rogue 2
Medium (6'3") Dragonborn, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)15 (+2) 14 (+2)16 (+3)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Auran, Infernal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Aura Running, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears rags and sports a simple walking cane. He sports a flattop fur cut. His amber eyes peer out from beneath his top violet hat.

Personality: He is a hateful person. He taunts others and blames them for his problems. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Aura was born in the north. At a young age he loved to build and create. In his 10th year, his parents were killed by a gnolls raid, leaving Aura alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: A deep hatred of gnolls; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Athletic, Persistence. Flaws: Antagonistic, Insane. Bonds: Poor, Enemies. Occupation: Body Guard

Voice: Smoker's lung

Attributes [hide]

Aura Running, Male Tabaxi Warrior 2
Medium (6'1") Tabaxi, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)11 (+0) 11 (+0)12 (+1)
Skills Animal Handling +2, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 220 gp. Freshwater pearl (12 gp). Tourmaline (40 gp). Golden pearl (40 gp).


Social Check DCs


Halander Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears black leather gloves, a black jacket, and tight pants. His auburn hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Cocky and sure of himself, he believes he is the best Banker born in the past three hundred years. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He was born in the north. From there he went from mercenary job to mercenary job. In the meantime he has taken over work as a Banker and occasionally as a mercenary.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Insomniac. Bonds: Job, Immigrant, Adventurer. Occupation: Banker

Voice: Booming voice

Attributes [hide]

Halander Wildheart, Male Halfling Aristocrat 9
Small (3'2") Halfling, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 41 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)19 (+4) 8 (-1)9 (-1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Halfling, Draconic, Terran, Dwarven, Aquan
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +5

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Leucis Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear ponchos typically of a light green in addition to tight pants. His red hair is knotted and matted. He wears an eyepatch.

Personality: He is witty, but his monotone delivery comes off as unnerving He also hits on women, regardless of circumstances.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He wants to get laid; and wants his loneliness to end

Ideals: Athletic, Joker. Flaws: Ugly, Depressed. Bonds: Has a crush, Immigrant. Occupation: Bellfounder

Voice: Excited and jittery

Attributes [hide]

Leucis Tragedy, Male Tiefling Paladin 14
Medium (6'3") Tiefling, Lawful Evil (CR 14)
Armor Class 12
Hit Points 172 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 20 (+5)17 (+3) 16 (+3)16 (+3)
Skills Nature +8, Perception +8
Senses Passive Perception 18
Languages Common, Infernal, Druidic, Undercommon
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1602110

Possessions: 4000 gp. 1 Medium magic item.


Social Check DCs


Crampernap Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue tunic with white highlights, and long red pants that bunch up around his shoes. He carries a battered whip and tarnished crossbow as well. With bright blonde hair and a scraggly beard. His thin eyebrows rest above his beady violet eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Flattery will make him almost putty in your hands.

History: Crampernap lived on a farm with his mother, near the main road leading to a nearby town. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Crampernap fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Doesn't want to be a Stableman and was forced into it by his family; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Ugly, Selfish, PTSD. Bonds: Job, Family. Occupation: Stableman

Voice: Pronounces O like U

Attributes [hide]

Crampernap Umbodoben, Male Gnome Warlock 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)16 (+3) 18 (+4)15 (+2)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Gnome, Elven, Infernal, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 200 gp.


Social Check DCs

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