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Advanced [show]


Taklinn Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man is generally well dressed albeit a few years behind the times. His hair is silver, silky, and of moderate length. His face is covered beneath a completely black helmet.

Personality: He snorts whenever he laughs or is feeling confident. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in a small village he learned the ways of the warrior from his mother. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Fighting. Bonds: Attractive, Rich, Mentor. Occupation: Priest

Voice: Speaks with lips pursed

Attributes [hide]

Taklinn Gorunn, Male Dwarf Commoner 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)8 (-1) 11 (+0)16 (+3)
Skills Performance +5, Religion +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Naeris Amastacia, Male Elf [Permalink]

Personal [hide]

Description: Standing 4'7", this man is well dressed, constantly wearing a black suit, green shirt, and red tie. He wears a top hat to cover his moderate length white hair. His skin is flawless and his green eyes scan people very quickly.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is afraid of women and trembles around them

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To end his boredom; and to protect his home

Ideals: Joker. Flaws: Shy, Mundane. Bonds: Attractive, Guardian. Occupation: Assassin

Voice: Raspy

Attributes [hide]

Naeris Amastacia, Male Elf Wizard 3
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)14 (+2) 11 (+0)15 (+2)
Skills Religion +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Elven, Orc, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 3200 sp. Rose (20 gp). Hematite (14 gp). Moonstone (20 gp).


Social Check DCs


Shamash Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a grey vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his grey boots flare out at the collars. He is portly but not overly obese. He keeps his brass crest in a pixie cut. His eyes are gold and beady.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in the west. He worked as a nervous Farmer and found it very stressful. He ran away from his former home and has been making his living as a Farmer for the past few years.

Motivation: He is unsatisfied with his job; and further expansion of business

Flaws: Ugly, Antagonistic, Shy. Bonds: Immigrant, Job. Occupation: Farmer

Voice: Deep voice with rolling R's

Attributes [hide]

Shamash Tiammanthyllish, Male Dragonborn Barbarian 1
Medium (6'7") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 15 (+2)17 (+3) 16 (+3)13 (+1)
Skills History +5, Investigation +5
Senses Passive Perception 13
Languages Common, Undercommon, Aquan, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: 500 sp. White pearl (130 gp).


Social Check DCs


Morkral Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in earthy colors with a grey and green handkerchief worn on his right side. His hair is black and curly. His eyes are amber and catlike.

Personality: He is happy with his job as a Mercenary. He turns his eye from what people do, preferring to live and let live. He is a great chef.

History: Morkral hails from a village terrorized by gnolls. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mercenary work with an outfit from a few towns over. Mercenary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Further expansion of business; and wants to raise his children well

Ideals: Gifted. Bonds: Job, Enemies, Rich, Family. Occupation: Mercenary

Voice: Voice breaks

Attributes [hide]

Morkral Orcfoe, Male Dwarf Cleric 1
Medium (4'4") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)8 (-1) 18 (+4)13 (+1)
Skills Insight +6, Performance +3
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 6000 cp. 1 Superior lock.


Social Check DCs


Gomory Mellegaard, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and carries shields. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Abrasive and pushy, he has a hard time making friends. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: A need for knowledge about a nearby landmark; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Adventurer, In love. Occupation: Miner

Voice: Low and grunting

Attributes [hide]

Gomory Mellegaard, Male Half-Elf Rogue 6
Medium (5'9") Half-Elf, Lawful Good (CR 6)
Armor Class 11
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)8 (-1) 14 (+2)17 (+3)
Skills Deception +6, History +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 300 gp. Citrine (60 gp).


Social Check DCs

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