Dalgal Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: He wears an entirely brown suit with violet socks and a vest with buckled shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'0" when asserting himself. His white hair is long and unkept. His eyes are a pleasant amber.
Personality: He is fixated on the number 67. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He believes the world needs to unite to get rid of drow once and for all.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He is untrained/undisciplined, which makes him dangerous.
Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Flaws: Ugly, Insane, Mundane. Bonds: Enemies, Debt. Occupation: Ploughman
Voice: Soothing and warm
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 10)
Armor Class 11
Hit Points 101 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 19 (+4) | 16 (+3) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Abyssal, Terran
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 260 pp. Gold music box (4000 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). Gold dragon comb with red garnet eye (1400 gp). Brass mug with jade inlays (100 gp).
Hamil Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His auburn hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Further he is a bit of a stoner and is frequently out of it.
History: Hamil was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He got away from his former life and has fallen to alcoholism.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic. Flaws: Antagonistic, Addict. Bonds: Poor. Occupation: Architect
Voice: Russian accent
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 27 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 14 (+2) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 2000 sp.
Senteq Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'7". He wears long strands of jet and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and his gloved hand is found clutching a pickaxe. He wears a deerstalker hat to cover his moderate length white hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: His tongue was cut out and he uses sign language. He is able to make almost anything out of random pieces of junk.
History: He got into the Carpenter business at a young age. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Gifted, Entrepeneur. Flaws: Disease. Bonds: Rich, Job. Occupation: Carpenter
Voice: Sore throat, cough
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 2)
Armor Class 14
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 500 sp. Moss agate (7 gp). Deep green spinel (80 gp). Chrysoberyl (80 gp).
Namfoodle Pingun, Male Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his chestnut hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is lazy and tries to find solutions quickly.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Expand his business; and he feels kind of lost in life
Ideals: Justice. Flaws: Ugly, Lazy, Disease. Bonds: Poor. Occupation: Interpreter
Voice: Low range voice
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 19 (+4) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Goblin
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +4
Possessions: 30 pp. 1 Minor magic item.
Kildrak Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is typically in his Fortune-teller uniform. His chestnut hair is styled in orderly dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is happy with his job as a Fortune-teller. He turns his eye from what people do, preferring to live and let live. He is an amazing painter.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has set out to sabotage the competition.
Motivation: To find somewhere to settle down.
Ideals: Gifted. Flaws: Mundane. Bonds: Job, Poor, Attractive. Occupation: Fortune-teller
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 79 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 15 (+2) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Druidic
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 | 3 |
Possessions: 4000 gp. Golden yellow topaz (1200 gp). Alexandrite (1200 gp). Deep blue spinel (1200 gp). Amethyst (50 gp). Carnelian (20 gp). Alexandrite (1200 gp). Azurite (6 gp).
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Their contribution stands as a beacon of hope for all adventurers!