Jebeddo Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He is portly but not overly obese. His golden hair is long and unkept. He wears crescent spectacles with a black brim.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born to a criminal king-pin and mafia family His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has recently gotten a pet goose that steals things from people.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture
Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Criminal record. Occupation: Carter
Voice: Hissing voice
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 10)
Armor Class 12
Hit Points 50 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
Possessions: 170 pp. Sapphire pendant on gold chain (600 gp). Fire opal pendant on a fine gold chain (1500 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp).
Gorbundus Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear green tank tops with brown pants. He keeps his white crest in a pixie cut. He has several tiny amethyst earrings on each ear.
Personality: He speaks before he thinks and is too direct. Gorbundus is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born a particularly ugly child, much to the horror of his parents. He took every job he could get his hands on, but the opportunities for Dragonborns in the east were limited. He left for the east, certain he would find work there.
Motivation: Doesn't want to be a Dyer and was forced into it by his family; and he has money and likes to spend it
Flaws: Impulsive, Ugly. Bonds: Rich, Family, Immigrant. Occupation: Dyer
Voice: Stutters
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 16000 cp. 1 Masterwork Artisan’s tools. 1 Hourglass.
Lone Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is wearing the road beaten gear of a warrior. He wears his white fur up. He wears crescent spectacles with a black brim.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in a small village he learned the ways of the warrior from his father. In his youth he was a Bricklayer, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Money/treasure; and balancing his hectic life and new slave trader responsibilities is difficult
Ideals: Fighting. Flaws: Shy, PTSD, Disease. Bonds: Job, Rich. Occupation: Slave Trader
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 37 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 9 (-1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +6
Possessions: 600 gp.
Immeral Amastacia, Male Half-Elf [Permalink]
Personal [hide]
Description: This malnourished man does not wear sleeves and tends to eschew shirts when he can avoid it. He has black hair. He is very pretty but has cold, dead eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not believe in violence as a means to an end. He is a dedicated Scribe but believes his peers are too gung-ho.
History: The child of a Map Maker, who enjoyed hunting, Immeral was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. He ran away from his former home and has been making his living as a Scribe for the past few years.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Pacifist. Flaws: Terse. Bonds: Poor, Attractive, Nature. Occupation: Scribe
Voice: Russian accent
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 44 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 8 (-1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Akoth Yorke, Male Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is wearing the road beaten gear of a warrior. He has wavy blonde hair. He has gleaming, smiling hazel eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He always tries to repair and not replace. It was this mentality that drove him into the Miller business.
History: He was raised by priests from a young age. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Fighting, Persistence. Flaws: Ugly, Antagonistic. Bonds: Religious, Mentor. Occupation: Miller
Voice: Voice breaks
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Orc, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 80 gp. Silver comb with moonstones (500 gp).
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