Dagger Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears bulky black painted plate armor. He wears his orange fur up. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a bit of a xeno-phobe, disliking non-Tabaxis.
History: He was born to a criminal king-pin and mafia family He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He loathes his own lifestyle; and he has decided he is irredeemable
Ideals: Philantrophist. Flaws: Racist, Depressed. Bonds: Criminal record, Rich. Occupation: Ploughman
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 51 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 13 (+1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +4
Possessions: 600 gp. Banded agate (14 gp). Moonstone (80 gp). Eye agate (14 gp).
Shedinn Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a worn and beaten armor. He has moderate length gold crest. His eyes are likewise gold. His teeth are white and perfect.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. A true patriot, Shedinn would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: A powerful necromancer made him what he is. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shedinn fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Military, Mentor. Occupation: Marshal
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 5)
Armor Class 10
Hit Points 26 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Smoking Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man wears loose pants and a collared shirt complete with sweater beneath his coat and is in decent physical shape. His white fur is still thick. He has a tattooed face.
Personality: He speaks before he thinks and is too direct. He does not trust anyone and sleeps with one eye open.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Interpreter arts, while his father instructed him in etiquette, music and courtly manner. Like his mother and his sister before him, after school he went straight into learning to become a Interpreter. He struck the Interpreter job and began his own company from there.
Motivation: Nothing but the best is good enough for him; and he is greedy
Ideals: Impeccable. Flaws: Impulsive, Insomniac. Bonds: Rich, Job. Occupation: Interpreter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Evil (CR 18)
Armor Class 12
Hit Points 89 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Draconic, Elven
Attacks Melee +7 / 5d6+1, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 3 | 2 | 2 |
Possessions: 8000 gp. Moonstone (30 gp). Moss agate (8 gp). Emerald (600 gp). Golden yellow topaz (900 gp). Peridot (30 gp). Smoky quartz (30 gp). Banded agate (8 gp). Violet garnet (900 gp). Freshwater pearl (8 gp). Alexandrite (900 gp). Citrine (30 gp). Chalcedony (30 gp). Tourmaline (60 gp). Sardonyx (30 gp). Violet garnet (900 gp). Alexandrite (900 gp). Chrysoberyl (60 gp). Citrine (30 gp). Amethyst (60 gp). Iolite (30 gp). Coral (60 gp). Hematite (8 gp). Deep green spinel (60 gp). Rich purple corundum (600 gp). Golden yellow topaz (900 gp). Lapis lazuli (8 gp). Golden yellow topaz (900 gp). Emerald (600 gp). Chalcedony (30 gp). Black pearl (900 gp).
Whurbin Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is chestnut and curly. His gray eyes lackadaisically let the world flow into them.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is frequently practicing swordplay.
History: He was born to a criminal king-pin and mafia family He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now mingles about in high society.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Joker. Bonds: Military, Criminal record, Rich, Religious. Occupation: Sellsword
Voice: Russian accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Celestial
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 150 gp. Freshwater pearl (9 gp).
Tod Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears just a violet suit. He has styled his red hair well, parting it to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is frequently practicing swordplay.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things.
Flaws: Greedy, Mundane. Bonds: Poor, Military, In love. Occupation: Scribe
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 6)
Armor Class 16
Hit Points 39 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Draconic
Attacks Melee +3 / 2d6+0, Ranged +8 / 2d6+5, Grapple +5
Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item.
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