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Advanced [show]


Adran Mundy, Male Half-Elf [Permalink]

Personal [hide]

Description: This man tends to wear a large grey jacket. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His hair is white and curly. His eyes are blue.

Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Adran was born with his father's beautiful face. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. He became a Spy soon after.

Motivation: He loathes his own lifestyle; and balancing his hectic life and new spy responsibilities is difficult

Flaws: Racist, Hedonist, Depressed. Bonds: Rich, Attractive, Job. Occupation: Spy

Voice: Speaks with back of mouth

Attributes [hide]

Adran Mundy, Male Half-Elf Expert 2
Medium (4'10") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)18 (+4) 14 (+2)16 (+3)
Skills Arcana +6, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Auran, Sylvan, Undercommon, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 190 gp. 1 Darkwood Shield.


Social Check DCs


Hamil Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a fine chain shirt which he covers with violet colored cloaks and clothing. His chestnut hair, when down, is lengthy. His eyes are likewise gray.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He pushes his goals aggressively. He is also a coward if confronted.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Brilliant and gifted he never wanted to apply himself. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Fearful. Bonds: Military. Occupation: Laborer

Voice: Uses lots of figures of speech

Attributes [hide]

Hamil Honeypot, Male Halfling Ranger 6
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 29 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)16 (+3) 16 (+3)14 (+2)
Skills Intimidation +5, Nature +6
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Giant, Gnome
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 200 gp.


Social Check DCs


Purban Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'3" has a big stupid grin on his face most of the time. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has moderate length black hair. His thin eyebrows rest above his beady gray eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He misses his home and complains about the freezing weather, even in summer.

History: A powerful necromancer made him what he is. A few years later when the west was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Immigrant, Mentor. Occupation: Barrister

Voice: Hollow voice

Attributes [hide]

Purban Wildheart, Male Halfling Aristocrat 6
Small (3'3") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 43 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)12 (+1) 18 (+4)11 (+0)
Skills Athletics +3, Performance +3
Senses Passive Perception 14
Languages Common, Halfling, Elven
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 6000 sp.


Social Check DCs


Enialis Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears just a blue suit. His skin is fair and his fingers are delicate and long. His golden hair is cut jaggedly and amateurishly. He has brown eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Enialis is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He is a Lycanthrope in disguise. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is greedy; and to reunite with his old friends

Ideals: Joker. Bonds: Family, Adventurer, Rich. Occupation: Carter

Voice: Cold and demanding tone

Attributes [hide]

Enialis Firahel, Male Half-Elf Monk 5
Medium (5'2") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)13 (+1) 12 (+1)11 (+0)
Skills Acrobatics +5, Intimidation +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Odo Huxley, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Mercenary. He keeps his brown hair in a pixie cut. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a small toy that he constantly fidgets with.

History: He was raised in a white middle class family as the only child. He was an apprentice working in his mother's forge. He got away from his former life and has fallen to alcoholism.

Motivation: Further expansion of business; and wants to open a new tavern

Flaws: Ugly, Emotional, Addict, Mundane. Bonds: Job. Occupation: Mercenary

Voice: Mumbles to self between sentences

Attributes [hide]

Odo Huxley, Male Human Monk 11
Medium (5'11") Human, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 81 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)11 (+0) 13 (+1)16 (+3)
Skills Investigation +4, Survival +5
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3

Possessions: 2500 gp. Golden circlet with four aquamarines (6000 gp). Gold and topaz bottle stopper cork (1100 gp). Brass mug with jade inlays (600 gp). Golden circlet with four aquamarines (6000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). 1 Minor magic item.


Social Check DCs

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