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Ar-Kaius Home, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'3" and muscular, this northern man is wearing colorful clothing, dressed as a Tanner. He is bald on top and has large red tufts of hair around his ears. His eyes are likewise gray.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ar-Kaius fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Optimist, Impeccable, Gifted, Fighting. Flaws: Ugly. Occupation: Tanner

Voice: Rolls R's

Attributes [hide]

Ar-Kaius Home, Male Half-Orc Bard 13
Medium (6'3") Half-Orc, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 66 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)16 (+3) 10 (+0)10 (+0)
Skills Religion +7, Stealth +5
Senses Passive Perception 10
Languages Common, Orc, Druidic, Giant, Infernal
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333200

Possessions: 4000 gp. Fire opal pendant on a fine gold chain (2200 gp). Gold cup set with emeralds (4000 gp). Jeweled electrum ring (3000 gp).


Social Check DCs


Varis Teinithra, Male Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear flannel. He wears his red hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He speaks before he thinks and is too direct. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of a Crown-heir, who enjoyed hunting, Varis was taken on many hunting expeditions. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: A deep hatred of dire rats; and to get a good night's sleep

Flaws: Insomniac, Impulsive. Bonds: Attractive, Enemies, Nature. Occupation: Tanner

Voice: Indian accent

Attributes [hide]

Varis Teinithra, Male Elf Rogue 4
Medium (5'0") Elf, Lawful Good (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)10 (+0) 15 (+2)12 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Sardonyx (70 gp). 1 Half-Plate. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Fonkin Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of tridents on his belt, each one with a sapphire on the hilt. He has done his best to style his blonde hair to look like a famous performer. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Eccentric and domineering, Fonkin will drive conversation. He is frequently practicing swordplay.

History: Born in a small village he learned the ways of the warrior from his father. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered gnolls who tried to eat his hand. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Revenge; and someone believes him a fraud

Ideals: Fighting, Extrovert. Bonds: Attractive, Military, Enemies. Occupation: Fortune-teller

Voice: Jittery and nervous

Attributes [hide]

Fonkin Lingenhall, Male Gnome Cleric 5
Small (3'5") Gnome, Neutral Evil (CR 5)
Armor Class 14
Hit Points 41 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)13 (+1) 13 (+1)10 (+0)
Skills Persuasion +3, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 20000 cp. Citrine (20 gp). Red-brown spinel (80 gp). Onyx (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erdan Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Laborer does. He has relatively light skin and is very physically imposing due to his abundance of muscles. With bright blonde hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Erdan is combative with any and all who dare try his patience in the slightest.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Laborer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He inherited the family business which he has now maintained for 12 years.

Motivation: To be a Blacksmith again.

Ideals: Justice. Flaws: Insane. Bonds: Job, Attractive, Poor. Occupation: Laborer

Voice: Tuts and clicks tongue

Attributes [hide]

Erdan Xiloscient, Male Half-Elf Aristocrat 5
Medium (5'10") Half-Elf, True Neutral (CR 5)
Armor Class 9
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 17 (+3)13 (+1) 15 (+2)12 (+1)
Skills Investigation +4, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 800 gp. Sardonyx (30 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dadalan Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man dresses well, typically a more casual-formal manner. His clothes are grease stained in places. His crest is gold, silky, and of moderate length. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: Confrontational and typically high on some drug or another. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Dadalan was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Bricklayer.

Motivation: To be a Roofer again; and he is unsatisfied with his job

Flaws: Addict. Bonds: Attractive, Poor, Immigrant, Job. Occupation: Bricklayer

Voice: Dark and ominous

Attributes [hide]

Dadalan Chumbyxirinnish, Male Dragonborn Fighter 1
Medium (6'5") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)9 (-1) 11 (+0)14 (+2)
Skills Performance +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 100 gp. Large well-done wool tapestry (200 gp).


Social Check DCs

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