Kelter Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears baggy grey pantaloons and a white scarf. His moppish red hair is in a traditional bowl cut. His face is covered beneath a completely black helmet.
Personality: He is mildly Halfling supremacist, though he does not identify as such. He believes the world needs to unite to get rid of giants once and for all.
History: Gifted from a young age, Kelter studied abroad. He was an athlete and attended two major summer competitions. He never won. He was granted druidic powers by his dying brother.
Motivation: Revenge.
Ideals: Gifted, Athletic. Flaws: Racist. Bonds: Enemies. Occupation: Ploughman
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Orc, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 700 sp.
Halimath Larson, Male Half-Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He dresses well, wearing pastel shirts, loose pants, and blazers most of the time. His auburn hair is still thick. He wears a mask on his face.
Personality: He is business-like. He takes instructions and follows them to the letter. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Gifted from a young age, Halimath studied abroad. His first spouse was a Fortune-teller, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He desires power and/or immortality; and an old rival family wants him found
Ideals: Professionalism, Gifted. Bonds: Attractive, Adventurer, Family. Occupation: Barber
Voice: Spits and sputters
Attributes [hide]
Medium (5'4") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 30 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: Just what you see.
Anthony Wakefield, Male Human [Permalink]
Personal [hide]
Description: He usually wears his green robe and has his greataxe always slung over his shoulder. He is physically well-built. His hair is blonde and curly. His blue eyes peer out from beneath his wide-brimmed green hat.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: A powerful slaver made him what he is. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Being a Sage kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has comitted a past crime that haunts him to this day.
Bonds: Attractive, Mentor, Criminal record. Occupation: Sage
Voice: High pitched and raspy
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 55 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 17 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Giant, Abyssal, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
Possessions: Just what you see.
Whurbin Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he typically wears a sleeveless long coat of deep blue leather and dull violet iron scale mail. He wears his hair in dreadlocks. He wears round tiny glasses practically rammed into his face.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He pushes his goals aggressively. He is also a coward if confronted.
History: Born in the west to a Laborer, Whurbin learned a great deal about his father's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Whurbin grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Whurbin. He has drifted from career to career and currently works as a Laborer.
Motivation: To pay off his debts; and to be a fisher again
Ideals: Justice. Flaws: Fearful. Bonds: Job, Criminal record, Debt. Occupation: Laborer
Voice: High pitched and raspy
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 6)
Armor Class 11
Hit Points 50 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 17 (+3) | 19 (+4) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Undercommon, Aquan, Giant
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 10000 cp. Sard (70 gp). Hematite (12 gp). Golden yellow topaz (400 gp).
Korag Thornton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair is smooth and relatively long. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Confrontational and typically high on some drug or another. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He's since become an addict/alcoholic.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Fighting, Athletic, Justice. Flaws: Addict. Bonds: Criminal record. Occupation: Bather
Voice: Excited and jittery
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Evil (CR 4)
Armor Class 14
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 18 (+4) | 12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Infernal, Terran
Attacks Melee +6 / 1d10+4, Ranged +6 / 1d10+4, Grapple +4
Possessions: 100 gp. Smoky quartz (70 gp). 1 Minor magic item.
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