Dagger Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing colorful clothing, dressed as a Glassblower. He wears a deerstalker hat to cover his moderate length red fur. He wears a mask on his face.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not believe in violence as a means to an end. He is a dedicated Glassblower but believes his peers are too gung-ho.
History: Born to a pair of adventurers, Dagger grew up listening to his mother's many stories. Dagger abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now mingles about in high society.
Motivation: He feels the way he acts is they only way to get by in the world; and he wants revenge against orcs
Ideals: Impeccable, Pacifist. Bonds: Adventurer, Rich, Enemies. Occupation: Glassblower
Voice: Spanish accent
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Druidic, Aquan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 350 gp. 1 Half-Plate.
Shane Sutton, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a long black beard with little hanging trinkets. His face is scarred and worn.
Personality: He likes to make people angry or surprised. He is obsessed with finding treasure.
History: He was born a particularly ugly child, much to the horror of his parents. He was taken as a slave by a traveling circus and forced to perform Due to his spouse's obsession with being a Carpenter they were divorced and he won custody of their son. He worked as a Sailor, and he later adopted a second son.
Motivation: Meet up once more with his childhood friend.
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Slave, Family. Occupation: Sailor
Voice: Slow speaker
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 17 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 11 (+0) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal, Giant
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4
Possessions: 100 gp. Rose (40 gp). Jet (40 gp).
Randal Marston, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a brown handlebar mustache and slicked back brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Further he is a bit of a stoner and is frequently out of it.
History: He was born the only child of a wealthy merchant. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern.
Ideals: Entrepeneur, Passionate. Flaws: Insomniac, Addict. Bonds: Job. Occupation: Stylist
Voice: Old thin voice
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 8)
Armor Class 13
Hit Points 32 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 160 pp.
Mamnen Moral, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a green tunic with blue highlights, and long white pants that bunch up around his shoes. His feathered hat is riddled with cuts and holes. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Sold as a small child to a brothel owner, Mamnen was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Servant and found it very stressful. He now travels the world, in search of power and loot.
Motivation: He would like to get married and retire; and sabotage a competitor
Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Mentor, Job, Has a crush. Occupation: Servant
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'3") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Aquan, Gnome, Druidic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 80 gp. Violet garnet (300 gp).
Dimble Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He has violet eyes and a violet hat with a grey feather.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born in the west to a Shepherd, Dimble learned a great deal about his father's area of expertise. His childhood dream was to be a Cook, but he was a colossal failure. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac
Ideals: Logical. Flaws: Antagonistic. Bonds: Family, Job, Criminal record. Occupation: Shepherd
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 39 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 19 (+4) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 28000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
