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NPC Generator

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Advanced [show]


Alston Turen, Male Gnome [Permalink]

Personal [hide]

Description: A 3'4" western man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His long blonde hair reaches down to his waist. His eyes are violet and he is always smoking a pipe.

Personality: Cocky and sure of himself, he believes he is the best Brewer born in the past three hundred years. He pushes his goals aggressively. He is also a coward if confronted.

History: When he was but 6 years old his parents immigrated from the west. A gifted student he started as a Carter, but he got bored and became a Brewer. He now owns his own business.

Motivation: To be a Carter again; and someone believes him a fraud

Flaws: Fearful. Bonds: Job, Immigrant, Enemies. Occupation: Brewer

Voice: Sleepy voice

Attributes [hide]

Alston Turen, Male Gnome Bard 8
Small (3'4") Gnome, Lawful Evil (CR 8)
Armor Class 10
Hit Points 58 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)13 (+1) 15 (+2)17 (+3)
Skills Investigation +4
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123331

Possessions: 700 gp.


Social Check DCs


Arumawann Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears dark leathers with embroidery. His brown hair, when down, is lengthy. His fierce gray eyes like to dwell on things.

Personality: Arumawann speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Arumawann was born the youngest of three triplets. He was taken as a slave by a traveling circus and forced to perform Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and wants to raise his children well

Ideals: Impeccable. Bonds: Attractive, Criminal record, Family, Slave. Occupation: Roofer

Voice: Dark and ominous

Attributes [hide]

Arumawann Shadowcloak, Male Gnome Adept 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)15 (+2) 15 (+2)13 (+1)
Skills Insight +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Bruz Spaulding, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who is well dressed, but even with his fine clothing he looks run-down. With a patchy blonde beard and wild blonde hair. His face is scarred and worn.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is an amazing painter.

History: Born in a small village he learned the ways of the warrior from his mother. His parents enrolled him in a Bard school at a young age so that he could practice his necromantic talents. He has been saving his money to try and buy his brother's freedom.

Motivation: To reunite with his absent mother.

Ideals: Gifted, Fighting. Flaws: Ugly, Secretive. Bonds: Family. Occupation: Mason

Voice: Excited and jittery

Attributes [hide]

Bruz Spaulding, Male Half-Orc Bard 12
Medium (6'5") Half-Orc, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 96 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 19 (+4)9 (-1) 15 (+2)13 (+1)
Skills Deception +5, Performance +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: A necklace of small pink pearls (2000 gp). Jeweled anklet (3000 gp).


Social Check DCs


Seven Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears professional attire. He keeps his cinnamon fur in a flapper bob. His green eyes are passionate and lively.

Personality: Abrasive and pushy, he has a hard time making friends. He also has developed a complete distrust of the Shepherd profession.

History: Sold as a small child to a slaver, Seven was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Bellfounder job and began his own company from there.

Motivation: Further expansion of business; and to be a shepherd again

Flaws: Antagonistic. Bonds: Attractive, Poor, Job, Mentor. Occupation: Bellfounder

Voice: American accent

Attributes [hide]

Seven Peak, Male Tabaxi Paladin 8
Medium (5'5") Tabaxi, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 59 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 16 (+3)10 (+0) 15 (+2)11 (+0)
Skills Intimidation +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 30 pp. Banded agate (11 gp).


Social Check DCs


Fenriz Wary, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He carries a battered sickle and tarnished glaive as well. He has wavy black hair. His fierce white eyes like to dwell on things.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He can't help but pocket interesting objects he comes across

History: Sold as a small child to a necromancer, Fenriz was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting, Joker. Bonds: Attractive, Criminal record, Mentor. Occupation: Sellsword

Voice: Gruff and masculine

Attributes [hide]

Fenriz Wary, Male Tiefling Warrior 5
Medium (6'2") Tiefling, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)14 (+2) 11 (+0)14 (+2)
Skills Intimidation +5, Nature +5
Senses Passive Perception 10
Languages Common, Orc, Halfling
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 100 gp. Chrysoprase (80 gp). Silver pearl (130 gp). Rose (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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