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Advanced [show]


Heward Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His left hand appears badly burned and disfigured. With a patchy brown beard and wild brown hair. He has several tiny jet earrings on each ear.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is obsessed with a lost civilization.

History: He comes from a rich western family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: Money/treasure; and a need for knowledge about a nearby landmark

Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Engraver

Voice: Dark and ominous

Attributes [hide]

Heward Bradshaw, Male Human Expert 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)14 (+2) 13 (+1)9 (-1)
Skills Intimidation +1, Perception +3
Senses Passive Perception 13
Languages Common, Draconic, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 500 sp. Carnelian (70 gp). 1 Masterwork Common Melee.


Social Check DCs


Chay Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 2'11" and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His left hand appears badly burned and disfigured. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not trust anyone and sleeps with one eye open.

History: A powerful necromancer made him what he is. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic, Insane, Insomniac. Bonds: Mentor. Occupation: Farmer

Voice: Mousy voice

Attributes [hide]

Chay Whispermouse, Male Halfling Fighter 6
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 27 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)14 (+2) 12 (+1)15 (+2)
Skills Deception +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 7000 sp.


Social Check DCs


Halimath Galanodel, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man is typically in his Bellfounder uniform and is in decent physical shape. His tied-back hair is golden. He has gray eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He pushes his goals aggressively. He is also a coward if confronted.

History: He comes from a rich western family. Halimath liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He ran away from his former home and has been making his living as a Bellfounder for the past few years.

Motivation: Further expansion of business.

Ideals: Philantrophist. Flaws: Fearful. Bonds: Job, Rich, Nature. Occupation: Bellfounder

Voice: Rhymes sentences (sorry)

Attributes [hide]

Halimath Galanodel, Male Elf Expert 3
Medium (5'5") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 8 (-1)10 (+0) 13 (+1)13 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Solid gold idol (800 gp). Large well-done wool tapestry (600 gp). Solid gold idol (800 gp).


Social Check DCs


Oppleby Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a large pastel jacket. He keeps his long red hair kept up in a rat tail. His green eyes are slightly larger than normal.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the south his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Many drow want him driven away; and he wants revenge against drow

Ideals: Professionalism. Flaws: Secretive. Bonds: Poor, Job, Enemies. Occupation: Map Maker

Voice: Pronounces difficult words wrong

Attributes [hide]

Oppleby Fiddlefen, Male Gnome Warlock 12
Small (3'7") Gnome, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 96 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)15 (+2) 9 (-1)10 (+0)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 9
Languages Common, Gnome, Halfling, Undercommon
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433333

Possessions: 200 pp. Chalcedony (50 gp). Azurite (7 gp). Amber (90 gp). Fiery yellow corundum (1100 gp). Aquamarine (800 gp). Star rose quartz (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anverth Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a well pressed and immaculate suit (or dress). He has shaved his head bald. His eyes are likewise amber.

Personality: Cocky and sure of himself, he believes he is the best Barkeep born in the past three hundred years. Anverth is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born to loving parents in a slum to the west. Anverth liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now owns his own business.

Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult; and doesn't want to be a barkeep and was forced into it by his family

Bonds: Job, Family, Poor, Nature. Occupation: Barkeep

Voice: Aggressive tone

Attributes [hide]

Anverth Gobblefirn, Male Gnome Ranger 1
Small (3'7") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)16 (+3) 14 (+2)13 (+1)
Skills Arcana +5, Deception +3
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Gnoll, Celestial
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 800 sp.


Social Check DCs

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