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Advanced [show]


Cory Alston, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft grey waves gently in the breeze. He is bald on top and has large blonde tufts of hair around his ears. His eyes are amber and beady.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born into a rich family. His homeland was ravaged by war and he spent much of his life rebuilding it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Optimist. Flaws: Ugly, Impulsive, PTSD. Bonds: Rich. Occupation: Locksmith

Voice: Farmer accent

Attributes [hide]

Cory Alston, Male Human Barbarian 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)17 (+3) 17 (+3)11 (+0)
Skills Deception +2, Stealth +3
Senses Passive Perception 13
Languages Common, Infernal, Undercommon, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 80 gp. Coral (80 gp).


Social Check DCs


Aldous Gracey, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He wears a green shirt with thin brown vertical stripes and green pants. His red hair is greying along the sides and has receded to reveal a widow's peak. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His parents moved while he was still in utero so he is the first generation to be born here. Because his mother participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to work out more often; and he has passion for adventuring and risk

Ideals: Philantrophist, Athletic. Bonds: Enemies, Immigrant, Adventurer. Occupation: Gardener

Voice: American accent

Attributes [hide]

Aldous Gracey, Male Human Sorcerer 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)16 (+3) 15 (+2)16 (+3)
Skills History +5, Investigation +5
Senses Passive Perception 12
Languages Common, Auran, Giant, Terran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 160 gp.


Social Check DCs


Vlorn Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses like a well dressed Jeweler does. His red hair, when down, is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is frequently practicing swordplay.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has achieved small success as a Jeweler.

Motivation: To find somewhere to settle down.

Ideals: Athletic. Flaws: Mundane. Bonds: Job, Attractive, Military. Occupation: Jeweler

Voice: Sleepy voice

Attributes [hide]

Vlorn Deephollow, Male Halfling Monk 6
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 49 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 17 (+3)13 (+1) 13 (+1)11 (+0)
Skills Nature +4, Performance +3
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 5000 sp. Alexandrite (900 gp). Black pearl (900 gp). Violet garnet (900 gp).


Social Check DCs


Dabbledob Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a custom-built plate barding that's adorned with tan lining and desert motifs. His hair is blonde, silky, and of moderate length. His eyes are gray.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in the south to a Mercenary, Dabbledob learned a great deal about his father's area of expertise. Over the years he perfected his riding and shooting skills. He then took over the family business and is one of the better Mercenary for hire.

Motivation: Sabotage a competitor; and he wants nothing more than to rejoin the army

Flaws: Antagonistic. Bonds: Attractive, Military, Job, Nature. Occupation: Mercenary

Voice: Scratchy, weak

Attributes [hide]

Dabbledob Bafflestone, Male Gnome Monk 4
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gardain Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'3" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His left hand appears badly burned and disfigured. He wears his black hair up in a very large beehive style do. His green eyes have a joyful gleam in them most of the time.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has dedicated himself to building a better trade route.

Motivation: Wants to raise his children well.

Ideals: Impeccable, Entrepeneur. Bonds: Adventurer, Family. Occupation: Detective

Voice: Booming voice

Attributes [hide]

Gardain Ironfist, Male Dwarf Adept 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 18 (+4)11 (+0) 12 (+1)11 (+0)
Skills Animal Handling +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 8000 cp. 1 Everburning torch.


Social Check DCs

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